Desyncronization in Assassin's Creed III is like failing a mission
Contents
What causes Desynchronization[edit]
Death[edit]
If your character dies, Desynchronization will occur
You can die from combat damage or falling from too high
Attacking innocent people[edit]
Attacking allies, civilians, farm animals, and more, can cause Desynchronization to happen.
If you do this by mistake once or twice, you might get a warning but it wont create Desynchronization. But if you go on a killing spree, you will get Desynchronized.
Moving out of bounds[edit]
If you move out of the mission area or too far from an NPC you are supposed to escort, you will get the warning message:
You should immediately comply by moving back to the zone you are supposed to be in for that mission.
Failing an objective[edit]
If you fail a main objective, Desynchronization occurs.
Note that failing optional objective does not lead to Desynchronization, however it prevents you from achieving full Synchronization Rate
Losing your target[edit]
If you get too far from a target you are chasing, you will get the message:
WARNING: Reduce distance to target.
If you don't catch up, you get desynchronized.
Using wrong weapon[edit]
For example using lethal weapon where mission called for non-lethal. You will get a warning such as:
and then get the message:
DESYNCHRONIZED: Wrong weapon used.
What happens if you get Desynchronization[edit]
If you trigger the Desynchronization, you respawn back at the last checkpoint.