Ghalt is a hero in Battleborn
Is part of United Peacekeeping Republics (Peacekeepers) Faction.
Contents
Bio[edit]
Former Peacekeepers officer and capable commander Captain Trevor Ghalt wields his charisma and shotguns with equal effectiveness. As one of the first among the factions to call for unity against the Varelsi, Ghalt is considered the first Battleborn.
Characteristics[edit]
- Controller
- Disruptor
- Complex
Unlock[edit]
Rank Unlock: Command Rank 40
Challenge Unlock: Earn a Silver rating on all Story missions on Advanced difficulty.
Abilities[edit]
- The Hook: Ghalt fires out an energy hook that pulls enemies to him.
- Dual Wield: Ghalt equips a second shotgun, doubling his damage output for 10 seconds.
- UPR M8-R Revolver Shotgun: Ghalt’s customized shotgun deals incredible damage at short range, but is weaker at greater distances.
- Scraptrap: Deploys a trap to a target location which stuns enemies for 2 seconds, and then explodes dealing 133 damage. A maximum of 2 traps can be deployed simultaneously.
- Tactical Shells: The last 4 shots in Ghalt’s Revolver Shotgun cylinder deal 25% additional damage.
- UPR-EC Technician’s Rig: Ghalt’s UPR engineering rig provides a decent amount of defense while also permitting heavy augmentation of Ghalt’s armament
Helix Tree[edit]
Option 1 | Level | Option 2 | Mutation |
---|---|---|---|
The Big Draw - Increases the effective hitbox of The Hook, making it easier to land hits on targets. | 1 | Stealth Scrap - Cloaks deplayed Scraptraps making them virtually invisible at range. | |
Shock Trap - Deployed Scraptraps deal damage over time to nearby enemies. +60 Damage Per Second | 2 | The Scrappening - Scraptraps launch an additional 3 shrapnel bombs when triggered. +3 Bombs. | For each Scraptrap active on the battlefield, Scraptraps deal additional damage. +10% Damage per Active Scraptrap |
Slug Rounds - Equips the Revolver Shotgun with single-projectile slug rounds, increasing effective range. +100% Range | 3 | Pellet Party - Increases the amount of pellets in a Revolver Shotgun shell, broadening the spread of the blast. +30% Pellets | |
Hookshot - The Hook damages enemies on impact. +133 Damage | 4 | Efficient Extraction - Increases The Hook’s travel speed and effective range. +35% Speed and Range | The Hook’s fires 3 hooks in a cone directly ahead. +2 Hooks |
Hobbling Shot - Tactical Shells slow enemies on impact for a brief time. +2 Seconds Slow Duration | 5 | Boomstickier - Increases Tactical Shells bonus damage. +15% Damage | |
Drain Chain - While an enemy is hit with The Hook, their shields and health are drained. Up to +360 Damage Over 3 Seconds | 6 | Duct Tape and Bailing Wire - Doubles Scraptrap health. +100% Health | |
Speedloader - Increases Revolver Shotgun reload speed. +25% Reload Speed | 7 | Both Barrels Blazing - Firing the Revolver Shotgun now discharges both barrels simultaneously. | Increases the number of Scraptraps that can be active on the battlefield at once. +2 Traps |
Short Fuse - Reduces Scraptrap trigger delay. -1 Second Trigger Time | 8 | Big Trap - Increases the radius of Scraptrap’s stun effects and the shrapnel charge blast radius. +40% Area of Effect | Reduces Scraptrap cooldown, allowing more frequent use. -25% Cooldown Time |
Here Come The Hook - Reduces The Hook’s cooldown time, allowing more frequent use. -25% Cooldown Time | 9 | Easy Target - Hooked enemies suffer amplified damage. +15% Damage for 5 Seconds | |
Gun 'n Run - Every hit on a major enemy with Dual Wield shotguns grants bonus movement speed, to a maximum of 5 stacks. +5% Movement Speed Per Hit | 10 | Incindiery Shells - Loads the Revolver Shotgun with incendiary shells during Dual Wield, dealing damage over time to struck enemies. +36 Damage over 1.5 Seconds | While Dual Wield is active, you are immune to all Crowd Control effects. |
Gallery[edit]
Strategy Guide/Tips[edit]
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