A list of loading screen tips in the Darkest Dungeon
Ruins[edit]
- The Ruins bear all the signs of your Ancestor's frenzied digging...
- Once-holy idols and shrines have been corrupted to favor pagan gods. Holy Water can help restore them to their rightful condition.
- The undead will not bleed, but they can be blighted.
- If you live for risk and darkness, by all means bring few torches...
- Each region has its own challenges. Assemble your party and supplies accordingly.
- A well-placed supply item can often protect against the hazards of interactive objects you encounter.
- You can retreat from combat and even abandon quests. If things are going terribly, live to fight another day.
Weald[edit]
- The Weald is full of long, winding paths. Bring plenty of torches.
- Beware the mark of death that Fungal Artillery can put on you. It tells their Fungal Zombie brethren what to kill.
- The paths are littered with poisonous traps.
- Beast and corrupted human alike inhabit these failing groves.
- If you live for risk and darkness, by all means bring few torches...
- Each region has its own challenges. Assemble your party and supplies accordingly.
- A well-placed supply item can often protect against the hazards of interactive objects you encounter.
- You can retreat from combat and even abandon quests. If things are going terribly, live to fight another day.
Warren[edit]
- The Warrens is full of disease and blight in equal measure... come prepared to deal with sickness.
- The Swine are resistant to disease, thanks to their unclean living.
- These tunnels are often blocked by piled stones and bodies. It's dirty work to remove by hand.
- If you live for risk and darkness, by all means bring few torches...
- Each region has its own challenges. Assemble your party and supplies accordingly.
- A well-placed supply item can often protect against the hazards of interactive objects you encounter.
- You can retreat from combat and even abandon quests. If things are going terribly, live to fight another day.