Machine Wrath in Destiny: House of Wolves.

“Machine Wrath” is a Challenge in the Prison of Elders.

Round 1[edit]

Survive.

Round 2[edit]

Destroy Mines in Waves 2 & 3.

Round 3[edit]

Just survive.

Round 4[edit]

Dismantle Mines in Waves 2 & 3.

Round 5[edit]

Fight Kaliks Reborn

Critical Objective: Kill Important Target (When Kaliks reachs 50%)

Fighting Urrox, the Flame Prince[edit]

Kaliks Reborn

Kaliks Reborn is accompanied by a large number of normal enemies, and Majors. It is very important to take out all the other enemies first. This drastically reduces the risk of any given situation. You need to take shelter in either of the safe spots that exist in the area. Either opposite the entrance or on the ledge to the right of it. Opposite is recommended because of the increased cover.

In the fight, you will encounter Archon Servants. These Dreg majors will only remain until Kaliks Kaliks gorges on Ether. When the machines does this, the surviving Servants will disappear one at a time. Each of these restore a portion of Kaliks' health. These appear with moderate frequency over the course of the battle. However, the frequency will drop over time. As the battle goes on, they will appear less and less. This lets you inflict greater damage on Kaliks before it has a chance to heal itself. Every one you can destroy will decrease the amount of health it can restore.

Titans should run Ward of Dawn with Gift of the Void and Weapons of Light. Warlocks are best of with Sunsinger and Fireborn. This gives the team a better chance of making it through in case of getting swarmed. If you do use Voidwalker, orient for one aspect of it. Hunters can use either class, just it is recommended to have gear that accelerates their Super. If you go Bladedancer, work toward controlling the various enemies coming at your fire team. As a Gunslinger, you need to focus your supers on Kaliks.

During this fight, if you are getting overwhelmed then it is a good idea to take a lap around the outside of the arena. This will disengage any enemies that taken aggro against you. One lap will help thin things while a second or third can completely disengage them.

The Target that comes out is a Reaver Captain. Protected by an Arc Shield, you want to be able to kill this Fallen very quickly. Stake out the Target's goal if possible, otherwise just focus your fire on the target every time you get the chance.