S.A.B.E.R.-2 in Destiny.

“S.A.B.E.R.-2” is an Ultra of the Fallen.

Reports show this vastly modified Shank and its defense armaments are enough to force the Vanguard to strike, but it is the tech underneath its layers of armor, cobbled together from Cosmodrome debris and cannibalized Servitor parts that is most concerning. All intel points to modifications made specially by rising Archons to breach the Warmind's firewalls and seize control of its systems. - Destiny Grimoire

Weapons[edit]

Mounted rifles

Slam attack

Role/Tactics[edit]

This massive shank makes for a unique enemy. It has a number of mounted weapons and has limited control over the room you are in. It can lower the Heatsinks, blast shields and open the middle of the floor. Throughout the fight it will summon its reinforcements. This calls in a number of Shanks and at least one Servitor. The types will vary each time. Pay attention to the announcements made throughout the fight. This will let you know if you need to worry about a large number of enemies incoming.

Heatsinks extended

When you make it to the end of the first phase of the fight, S.A.B.E.R.-2 will lower the Heatsinks. This changes the cover situation around the arena. Move to the other side and take cover behind the Blast shields that are raised.

Blast shields raised

When you clear the second phase of the fight, S.A.B.E.R.-2 will lower the blast shields. The Heatsinks will raise again and later the Blast shields.

The final phase has a tough opening. Both the blast shields and the heatsinks will be lowered and the Shock core will be exposed in the middle of the floor. SABER 2 is also extremely vulnerable at this point. The housing over its own core has been blown off. There is very minimal cover for this portion of the fight. More than anything, keep on the move. Thin out the reinforcements some and then focus on SABER 2. Inflict as much damage as you can while on the run.

S.A.B.E.R.-2 Weakspots

S.A.B.E.R.-2 Weakspots

This Shank possesses two sets of weak points. During the first part of the battle you can inflict critical hits by hitting the forward lift devices in the front. This will eventually get destroyed. The second weak point takes some timing and precision weaponry. It will raise its "head". Shoot the exposed section of its interior.