The Quest Step, Pillory Stack Containment in Destiny 2: Spire of the Watcher.

Pillory Stack Containment is an objective in Spire of the Watcher.


Description[edit]

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Walkthrough[edit]

Chamber 01[edit]

  • Arriving in this first chamber of the Pillory-0 Cell Stack, you will need to complete circuits to open the paths farther down.
  • Dropping into this first chamber, you will have plenty of Hobgoblins on the walkways.
  • Down in the bottom you have Goblins and Supplicants.
  • Clearing out most of them will bring in the Conduit Minotaur.
  • Getting the Arctrician buff, it's time to tag the Nodes for the Circuits.
  • There are 4 nodes that need to be shot.
  • 1 is above the walkway with the Hobgoblins.
  • 1 is on the angled support to the left of the walkway.
  • 1 is just at the base of the walkway of the wall below the first Node.
  • 1 in left of the others.
  • 1 is on the level support above where the Goblins.
  • This will open the floor so you can drop down into the next chamber.

Chamber 02[edit]

  • Head over to the red-lit opening in the floor.
  • Turn over to the left and into the First Fan Shaft.
  • Step out onto the middle of the top fan.
  • Drop down onto the middle fan after that, in its middle or the grate over a section.
  • Carefully drop down to the middle of the final of the fan.
  • Look and find the red-lit vent opening.
  • Carefully jump into it and slip through to the next chamber.
  • Drop down to the first walkway here, where you will have plenty of Hobgoblins to get through.
  • Look down to the floor below you which has Goblins and Fanatics.
  • Clear out the first set of enemies both on the walkway and the floor below.
  • This will cause a second wave to spawn in.
  • Almost all the enemies will come back, but also the Conduit Minotaur.
  • Defeat it and get the Arctrician buff.
  • Time to complete the circuits and open the next floor.
  • Jump to the opposite side of the spawn location of the Conduit Minotaur.
  • Start by looking to the left-hand side of the chamber, where you can spot the one of the Nodes.
  • Look to the ceiling above where the Minotaur was.
  • Just next to the lights is another Node.
  • Look to the right to find another Node about the support joint point of the area.
  • Turn to the lower area to the right, where the triangle is to find the next node.
  • Look to the walkway you were on to find another Node to connect.
  • Get all of them connected and the path to area below is open.


Chamber 03[edit]

  • The start of this part is passing through another Fan Shaft.
  • Go over to the red-lit opening in the ground.
  • Head through the vent and drop down to the first two fans.
  • On the second fan, head to the narrow opening opposite where the platform is.
  • Drop down using the narrow opening in the wall to avoid the fast fan and make it into the next red-lit vent.
  • Get to the end and you will drop down into the next chamber area.
  • This is the final chamber before the path to the boss is cleared.
  • Time to start clearing the Vex from around here, the Goblins.
  • After a few of them are killed, you will have the Incarcerator Hydra appear.
  • Kill the Hydra to release the Conduit Minotaur.
  • As always, to proceed you will need to complete the circuits, but this has to be done within a hidden time limit once you start.
  • You will now also need to deal with Fanatics and their Pools of Radiolaria.
  • This chamber has 4 Nodes on the outside ring, and 1 in the middle.
  • Hit these 5 nodes to complete the circuit.
  • 1 corner will open, with a red-lit bottom, that you will want to drop through.

Chamber 01[edit]

  • This is an optional landing zone.
  • After that, just head over to the opening and drop down.
  • This will bring you into Seraph Reactor Core.
  • You will find the Boss of the dungeon here.

Objectives[edit]