Pillory Stack Containment is an objective in Spire of the Watcher.
Contents
Description[edit]
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Walkthrough[edit]
Chamber 01[edit]
- Arriving in this first chamber of the Pillory-0 Cell Stack, you will need to complete circuits to open the paths farther down.
- Dropping into this first chamber, you will have plenty of Hobgoblins on the walkways.
- Down in the bottom you have Goblins and Supplicants.
- Clearing out most of them will bring in the Conduit Minotaur.
- Getting the Arctrician buff, it's time to tag the Nodes for the Circuits.
- There are 4 nodes that need to be shot.
- 1 is above the walkway with the Hobgoblins.
- 1 is on the angled support to the left of the walkway.
- 1 is just at the base of the walkway of the wall below the first Node.
- 1 in left of the others.
- 1 is on the level support above where the Goblins.
- This will open the floor so you can drop down into the next chamber.
Chamber 02[edit]
- Head over to the red-lit opening in the floor.
- Turn over to the left and into the First Fan Shaft.
- Step out onto the middle of the top fan.
- Drop down onto the middle fan after that, in its middle or the grate over a section.
- Carefully drop down to the middle of the final of the fan.
- Look and find the red-lit vent opening.
- Carefully jump into it and slip through to the next chamber.
- Drop down to the first walkway here, where you will have plenty of Hobgoblins to get through.
- Look down to the floor below you which has Goblins and Fanatics.
- Clear out the first set of enemies both on the walkway and the floor below.
- This will cause a second wave to spawn in.
- Almost all the enemies will come back, but also the Conduit Minotaur.
- Defeat it and get the Arctrician buff.
- Time to complete the circuits and open the next floor.
- Jump to the opposite side of the spawn location of the Conduit Minotaur.
- Start by looking to the left-hand side of the chamber, where you can spot the one of the Nodes.
- Look to the ceiling above where the Minotaur was.
- Just next to the lights is another Node.
- Look to the right to find another Node about the support joint point of the area.
- Turn to the lower area to the right, where the triangle is to find the next node.
- Look to the walkway you were on to find another Node to connect.
- Get all of them connected and the path to area below is open.
Chamber 03[edit]
- The start of this part is passing through another Fan Shaft.
- Go over to the red-lit opening in the ground.
- Head through the vent and drop down to the first two fans.
- On the second fan, head to the narrow opening opposite where the platform is.
- Drop down using the narrow opening in the wall to avoid the fast fan and make it into the next red-lit vent.
- Get to the end and you will drop down into the next chamber area.
- This is the final chamber before the path to the boss is cleared.
- Time to start clearing the Vex from around here, the Goblins.
- After a few of them are killed, you will have the Incarcerator Hydra appear.
- Kill the Hydra to release the Conduit Minotaur.
- As always, to proceed you will need to complete the circuits, but this has to be done within a hidden time limit once you start.
- You will now also need to deal with Fanatics and their Pools of Radiolaria.
- This chamber has 4 Nodes on the outside ring, and 1 in the middle.
- Hit these 5 nodes to complete the circuit.
- 1 corner will open, with a red-lit bottom, that you will want to drop through.
Chamber 01[edit]
- This is an optional landing zone.
- After that, just head over to the opening and drop down.
- This will bring you into Seraph Reactor Core.
- You will find the Boss of the dungeon here.