The Wellspring: Defend is an activity in the Witch Queen.
Contents
Bosses[edit]
Objectives[edit]
Defend the Wellspring[edit]
- Anyone in the Fireteam can start the activity by interacting with the shard found between the massive brazier and the door.
- There is a circle where Fireteam members can plant a Raid Banner for a rally point to charge your Abilities, Super, and fill all finite ammo.
Defend the Wellspring: Charging the Spring[edit]
- The Fireteam should split for this portion of the activity.
- 2-3 Guardians should stay nearby the Brazier to aid in its charging.
- The rest will want to clear the area of all the Scorn that they can.
- You will encounter a number of Corrupted Stalkers, Stalkers, Screebs, Deranged Abominations, Chieftians, Corrupted Chieftain,
- In the room between the starting chamber and the next one, you will encounter 2 Shielded Deranged Abominations, Ravagers and more.
- These cannot be defeated until the first portion is complete(?)
- This section is completed by charging the Wellspring to 100% with Guardians nearby it.
Cruxes Cleared[edit]
- Start this section by approaching the Shard at the front of the barrier in the back of the room.
- There is a rally point in the room that had the Shielded Abominations.
- Once the barrier drops, the fighting resumes.
- This section has a different take on things.
- In the first hallway, there is a large Splinter with 2 small Cruxes adjacent.
- These Cruxes have to be destroyed for progress to be made through the activity.
- The first time lifts the barrier blocking access to the main chamber.
- There are a number more Scorn as well as a Scorn Walker.
- There are 4 Large Cruxes and they will each have a number of small Cruxes
- The first 2 closest to the door, to the left and right of the Scorn Walker will only have 2 Cruxes that need to be destroyed.
- In the second set, closer to the open arches, you will find have 3 Cruxes that need to destroyed.
- Destroying both sets will bring additional Scorn, as well as another large Crux.
- This one has the most Cruxes, about 4.
- Clear out the Cruxes to move forward and onto the next part of the activity.
Defeat the Lightslayer[edit]
- Once again, there is a rallying point to refresh ability, Super, and ammo.
- Time for the big fight here.
- When Vezuul, Lightflayer reappears in the first section of the bridge, a large Fragment will appear.
- Defeat the Scorn until the Cruxes appear.
- These Fragments offer protection to the Lightflayer.
- Until the Fragment's Cruxes are destroyed, no damage can be done to the Lightflayer.
- The first Fragment will have 2 Cruxes.
- This will start a damage phase against the Lightslayer.
- After clearing out 1/3 of the Lightslayer's health, he will move to the middle of the bridge you are on.
- Once again, fight through the Scorn until the Fragment creates its 3 Cruxes.
- Breaking the Cruxes will start another damage phase, up to another 33% of the Lightslayer's health.
- The final large Splinter has 4 cruxes.
- Destroy the cruxes to remove the shield.
- Just destroy the Cruxes each time to render the Lightflayer vulnerable.
- Each time, a SUper should be used to do massive burst damage.