Contents
Introduction[edit]
AI Personalities affect what choices the non-active character makes during its dialog, and in turn it affects what Traits they will get.
Special Personalities[edit]
No AI: You choose
Random: Dialog choices chosen randomly
Loyal: Same as active character
Traits By Personality[edit]
Knight | Compassionate | Altruistic | Materialistic | Romantic | Forgiving | Bold | Obedient | Righteous | Considerate |
+3% Crit | +2 Rep | +1 Loremaster | +1 Lucky Charm | Immune (Curse) | +1 Initiative | +1 Willpower (L)* | +1 Leadership | +1 Charisma | |
Rascal | Heartless | Egotistical | Materialistic | Pragmatic | Vindictive | Cautious | Independent | Renegade | Blunt |
+20% Acc (Backstab) | +1 Barter | +1 Loremaster | +1 Crafting | +20% Acc (Opportunity) | +1 Sneak | +1 Willpower | +1 Pickpocket | Immune (Charm) | |
Maniac | Heartless | Egotistical | Spiritual | Pragmatic | Vindictive | Bold | Independent | Renegade | Blunt |
+20% Acc (Backstab) | +1 Barter | Immune (Fear) | +1 Crafting | +20% Acc (Opportunity) | +1 Initiative | +1 Willpower | +1 Pickpocket | Immune (Charm) | |
Judge | Compassionate | Altruistic | Materialistic | Pragmatic | Forgiving | Cautious | Obedient | Righteous | Considerate |
+3% Crit | +2 Rep | +1 Loremaster | +1 Crafting | Immune (Curse) | +1 Sneak | +1 Willpower (L)* | +1 Leadership | +1 Charisma | |
Priest | Compassionate | Altruistic | Spiritual | Romantic | Forgiving | Cautious | Obedient | Righteous | Considerate |
+3% Crit | +2 Rep | Immune (Fear) | +1 Lucky Charm | Immune (Curse) | +1 Sneak | +1 Willpower (L)* | +1 Leadership | +1 Charisma | |
Free Spirit | Compassionate | Altruistic | Spiritual | Romantic | Forgiving | Bold | Independent | Renegade | Blunt |
+3% Crit | +2 Rep | Immune (Fear) | +1 Lucky Charm | Immune (Curse) | +1 Initiative | +1 Willpower | +1 Pickpocket | Immune (Charm) |
* Obedient Willpower gain is only around allies with Leadership skill
Personalities By Trait[edit]
All Personality Traits (for reference)[edit]
- Altruistic (+2 Rep) / Egotistical (+1 Barter)
- Blunt (Immune to Charm) / Considerate (+1 Charisma)
- Bold (+1 Initiative) / Cautious (+1 Sneak)
- Compassionate (+3% Crit Chance) / Heartless (+20% Backstab Accuracy)
- Forgiving (Immune to Curse) / Vindictive (+20% Opportunity Attack Accuracy)
- Independent (+1 Willpower) / Obedient (+1 Willpower around Leaders)
- Pragmatic (+1 Crafting) / Romantic (+1 Lucky Charm)
- Righteous (+1 Leadership) / Renegade (+1 Pickpocket)
- Spiritual (Immune to Fear) / Materialistic (+1 Loremaster)