Arhu is an NPC wizard in Divinity: Original Sin

You are supposed to meet him in to investigate the murder of Councillor Jake in the quest "A Mysterious Murder"

You encounter him in front of the Harbor Gate after the quest "Orc Fight on the Beach"

Location[edit]

Cyseal Harbor Gate
Cyseal Harbor Gate

Dialog[edit]

  • What's all this ruckus? Sounded worse than a dozen tomcats fighting over the world's last mackerel!
  • Ah, but I see we suffered another orc landing. And judging by the relative ease with which it was dispatched, I can only come to one conclusion: Source Hunters have arrived in Cyseal!
  • You're as welcome as a glass of cooled milk on a hot day, my friend! I'm Arhu, at your service. It was I who requested your presence here in this troubled city.
  • You see, I'm sure Source is tangled into the murder of Councillor Jake, but Captain Aureus- commander of the Legion in Cyseal- insists I'm seeing ghosts. I insist he's blind to all but the undead.
  • 1. Concerning Councillor Jake's murder, why are you convinced Sourcery was used?
    • It's hard to put my finger on it, but I can feel in my very whiskers that foul magic was at play.
    • Visit the scene of the crime and I'll bet sardines for salad you'll say the same. You can find it in the King Crab Inn by the way; the scene of the crime I mean. The Legion has it under guard.
  • 2. The orcs we dispatched: they were led by a human!
    • A human you say? Truly? But that would be like a kitten leading a wolf pack!
    • And yet... I have heard rumours about a sect of sorts, a shadowy set of worshippers that associate even with ores. Some say they're Sourcerers, but people will say that about anyone who behaves a bit strangely nowadays.
    • I don't know quite what to make of this news, but thank you for informing me. It would be wise not to dismiss such a curious event out of hand.
  • 3. What exactly is the trouble you're having with the undead?
    • Ah, the undead. Well, they're Cyseal's main threat, aren't they? They've been clawing their way out of the ground for two years now, and for two years the stalemate between them and the living has been dragging on at a weary pace indeed.
    • The Legion did a good job keeping them at bay, but I think it's fair to say that without my magic-infused ballistae they'd have gotten the better of us by now.
    • Someone is responsible for the outbreak: necromancers are at work, but who are they and where do they hide? Alas, searching for them is like searching for a single louse in a lion's mane!
  • 4. From what I've seen and heard this isn't the first time you've had problems with marauding orcs.
    • Unfortunately that is absolutely correct. The ore siege is yet another hairball stuck in this city's already choking throat, and it shows no signs of abating.
    • We've cordoned off the western beach where most ore activity has been reported. For the nine lives of me, I can't seem to figure what they're doing here.
    • There's nothing of interest along the waterfront, except for a set of caves with an unfavourable reputation. Maybe they're after some fictitious pirate treasure, the fools! Ha!
  • 5. I'll take my leave.
    • I'm glad we've met Source Hunter, and I'm certain we have a lot more to talk about. Feel free to visit me whenever you want. I've set up a workshop in the Legion's headquarters.
    • Once you're there, just take the stairs, but do pay a visit to Aureus first. He may bark like a beagle with its tail stuck in the door, but you won't get very far in your investigation without speaking to the de facto leader of Cyseal.
    • I wish you luck, Hunter! May your enemies prove to be mere mice and you the dauntless mouser.

Related Quests[edit]

A Mysterious Murder
A Mysterious Murder
Orc Fight on the Beach
Orc Fight on the Beach
A Source Hunter's Journey
A Source Hunter's Journey