Divinity: Original Sin Main Interface/UI. 1. Character list 2. Status Bar 3. Game Log 4. Minimap 5. Rift Travel

The status bar appears on the screen’s bottom-centre. In the middle, taking up the largest area, are the buttons representing skills and items. With the mouse button, these skills and items can be dragged to other boxes or dragged outside the status bar and thus removed. They can always be re-added by going to the Skills page or the Inventory page and dragging the desired icons to the status bar. The status bar can contain items to be used, spells to be cast, or even weapons and gear to be equipped.

Each icon has a number representing the number on the keyboard that can be used to quickly execute the skill or item. There are multiple sections available on the status bar; toggle them by pressing the up or down buttons to the right of the character’s mini-portrait on the status bar.

On the very top of the status bar is the character’s health bar, with the leftmost number representing how much health they currently have, and the rightmost number representing their total possible health.

On the very bottom of the status bar is the character’s experience bar. When this bar fills completely, your character levels up and gains points to distribute to various stats and attributes. You can hover over this bar to see how many experience points you currently have, and how many total you need for the next level.

On the very right of the status bar is the End Combat Turn button. This is used to end a combat turn for the currently selected character. On the bottom left of the status bar are two buttons: Toggle Sneak and Draw/Sheathe weapon. Toggle Sneak lets you sneak around without other characters or enemies being able to spot you, depending on your character’s statistics. Draw/Sheathe lets you either take out or put away your character’s weapon. Depending on the situation, it may be important to either have your weapon drawn or sheathed.


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