Aerotheurge spells in Divinity: Original Sin 2
Aerotheurge Skills[edit]
Name | Description | Stats | Spellbook Location/How to Get |
---|---|---|---|
Blinding Radiance | Enemies around you receive X air damage. You receive a status that turns enemies in a 5m radius Blind. | Memory Cost: 1 Special: 100% chance to set Blinded for 1 turn Damage based on your level and receives bonus from Intelligence AP Cost: 2 Resistance: Magic Armour Properties: 4 turn cooldown |
Gawin – Fort Joy
Gratiana – Sanctuary of Amadia |
Electric Discharge | An electrical jolt that deals air damage to target character and has a chance to stun. | Memory Cost: 2 Special: Set Shocked for 2 turns Damage based on your level and receives bonus from Intelligence AP Cost: 2 Resistance: Magic Armour Properties: Requires Aerotheurge 1 Cooldown: 3 turns |
Gawin – Fort Joy
Gratiana – Sanctuary of Amadia |
Favorable Wind | Control the forces of nature so the wind is literally at your party's back. An aura increases you allies' movement speeds while they stay close to you. | An aura of wind increases the movement speed of your allies while they stay close to you |
Gawin – Fort Joy
Gratiana – Sanctuary of Amadia |
Shocking Touch | Sets the Shocked status on a target within arm's length and deals X Air Damage. | Memory Cost: 1 Special: Set Shocked for 2 turns Damage based on your level and receives bonus from Intelligence Resistance: Magic Armour AP Cost: 2 Properties: Requires Aerotheurge 1 Cooldown: 3 turns |
Gawin – Fort Joy
Gratiana – Amadiana's Sanctuary |
Teleportation | Teleport a target character or item to a point of your choosing | Memory Cost: 1 Special: Damage based on your level and receives bonus from Intelligence AP Cost: 2 Properties: Requires Aerotheurge 2 Cooldown: 4 turns |
Gawin – Fort Joy
Gratiana – Sanctuary of Amadia |
Closed Circuit | Deals X Air Damage to enemies around you; then creates cursed static clouds on the edges of the spell. | Memory Cost: 2 Special: Set Air Immunity for 1 turn and Shocked for 2 turns Damage based on your level and receives bonus from Intelligence Resistance: Magic Armour AP Cost: 2 SP Cost: 2 Properties: Requires Aerotheurge 3 Cooldown: 4 turns |
Unknown |
Chain Lightning | Shoot a stunning bolt of lightning that forks up to 8 times in a 8m radius and deals X Air Damage to each target. | Memory Cost: 2 Special: Set Shocked for 2 turns Damage based on your level and receives bonus from Intelligence AP Cost: 3 SP Cost: 1 Properties: Requires Aerotheurge 3 Cooldown: 5 turns |
Unknown |
Nether Swap | Make two characters switch places. One of the characters can be you. | Memory Cost: 1 AP Cost: 1 Properties: Requires Aerotheurge 2 Cooldown: 3 turns |
Unknown |
Dazing Bolt | An electrical bolt falls from the sky, dealing X Air Damage to characters and items in the area, and setting Shocked status | Memory Cost: 1 Special: Set Shocked for 1 turn Damage based on your level and receives bonus from Intelligence AP Cost: 3 Resistance: Magic Armour Properties: Requires Aerotheurge 2 3m Explode radius Cooldown: 4 turns |
Gawin – Fort Joy
Gratiana – Sanctuary of Amadia |
Vacuum Aura | Deal X Air Damage to enemies in the area. Caster receives an aura that sets Silence and Suffocating on enemies | Memory Cost: 2 Special: Set Vacuum Aura for 3 turns Damage based on your level and receives bonus from Intelligence AP Cost: 2 SP Cost: 1 Properties: Requires Aerotheurge 2 and Necromancer 2 Cooldown: 5 turn |
Unknown |
Vacuum Touch | Deal X Air Damage. Set Suffocation and Silence on target | Memory Cost: 1 Special: Set Suffocating for 2 turns and Silenced for 1 turn Damage based on your level and receives bonus from Intelligence AP Cost: 1 Resistance: Magic Armour Properties: Requires Aerotheurge 1 and Necromancer 1 Cooldown: 5 turns |
Unknown |
Breathing Bubble | Creates a bubble of clean air around your head, allowing you to ignore effects of cloud surfaces. Immune to suffocation. | Memory Cost: 1 Special: Set Breathing Bubble for 5 turns AP Cost: 1 Properties: Requires Aerotheurge 1 and Warfare 1 Cooldown: 5 turns |
Unknown |
Mass Breathing Bubbles | Set Breathing Bubbles on allieas around you, allowing them to ignore effects of cloud surfaces and making them immune to suffocation. | Memory Cost: 2 Special: Set Breathing Bubble for 5 turns AP Cost: 1 SP Cost: 1 Properties: Requires Aerotheurge 2 and Warfare 2 Cooldown: 5 turns |
Unknown |
Evasive Aura | Your dodging is increased by 90% and your Movement Speed is increased by 1m. | Memory Cost: 2 Special: Set Evasive Aura for 1 turn AP Cost: 2 SP Cost: 1 Properties: Requires Aerotheurge 2 and Huntsman 2 Cooldown: 5 turns |
Unknown |
Uncanny Evasion | Your dodging is increased by 100% and your Movement Speed is increased by 20%. | Memory Cost: 1 Special: Set Evading for 1 turn AP Cost: 1 Properties: Requires Aerotheurge 2 Cooldown: 4 turns |
Gawin – Fort Joy
Gratiana – Sanctuary of Amadia |
Blessed Smoke Cloud | Conjure a cloud of thick blessed smoke that makes characters invisible. | Memory Cost: 2 AP Cost: 1 SP Cost: 2 Properties: Requires Aerotheurge 2 and Scoundrel 2 Cooldown: 5 turns |
Unknown |
Smoke Cover | Create a smoke cloud around you, hiding from sight. | Memory Cost: 1 AP Cost: 2 Properties: Requires Aerotheurge 1 and Scoundrel 1 Cooldown: 5 turns |
Unknown |
Thunderstorm | A storm rages in the target area, hitting enemies with lightning bolts for 3 turns | Memory Cost: 3 AP Cost: 4 SP Cost: 3 Properties: Requires Aerotheurge 5 Duration: 2 turns Cooldown: 5 turns |
Unknown |
Apportation | Transport pickable items in the target area into your inventory. | Memory Cost: 1 AP Cost: 1 Properties: Requires Aerotheurge 2 Cooldown: 3 turns |
Wrecker's Cave |
Superconductor | Shoot forking spikes at all enemies within the area, dealing X Air Damage and setting Shocked. | Memory Cost: 1 Special: Set Shocked for 1 turn Damage based on your level and receives bonus from Intelligence AP Cost: 3 Resistance: Magic Armour Properties: Requires Aerotheurge 3 Cooldown: 3 turns |
Unknown |
Pressure Spike | Condense all cloud surfaces in the area. Deals air damage to enemies and douses fire. | Memory Cost: 1 Special: Damage based on your level and receives bonus from Intelligence AP Cost: 1 Properties: Requires Aerotheurge 2 Cooldown: 3 turns |
Unknown |
Erratic Wisp | Cause target character to teleport in a random direction each time they are attacked. Increases Air Resistance by 40% | Memory Cost: 1 Special: Set Erratic Wisp for 2 turns AP Cost: 1 Properties: Requires Aerotheurge 1 and Huntsman 1 Cooldown: 6 turns Memory Cost: 1 Special: Damage based on your level and receives bonus from Intelligence AP Cost: 1 Properties: Requires Aerotheurge 2 Cooldown: 3 turns |
Crafting: Combine Aerothurge Skill Book and Huntsman Skill Book |
Tornado | A tornado moves randomly around the battlefield, removing surfaces and revealing invisible characters. Also clears Invisible, Burning and Slowed. | Memory Cost: 1 AP Cost: 2 Properties: Requires Aerotheurge 3 Cooldown: 10 turns |
Unknown |
Vaporize | Remove Petrified and Frozen from target character. Vaporise ground surfaces into clouds. Does not work on Oil, Ice or Lava surfaces | Memory Cost: 1 AP Cost: 1 Properties: Requires Aerotheurge 1 and Polymorph 1 Cooldown: 4 turns |
Unknown |