Talk to Snorfin is one of the quest tasks in the quest "Divine Intervention" in ESO Morrowind

"Talk to Snorfin" is a quest objective in the quest Divine Intervention in The Elder Scrolls Online Morrowind.

Background[edit]

Barilzar thinks he can build a tonal inverter to counter the power of Chodala's staff. He needs me to collect the components to craft the device and has sent me to Molag Mar to get help from hirelings he's used in the past.

Location[edit]

Quest[edit]

NPCs[edit]

Quest Items[edit]

Walkthrough[edit]

Dialog[edit]

  • Snorfin: I feel like such a puny snowback, hiding here in Molag Mar! But you don't want to hear about my troubles. What can this broken Nord do for you?
  • Player: Barilzar sent me to talk to you. He said you could help me find the items on this list.
  • Snorfin: Barilzar ! He's the reason I'm a shattered man, doomed to become a cowering sheep like the rest of these pilgrims! Oh, all right. Let me see that. Hmm Arkngthunch-Sturdumz. You can find a sonance generator there— after you deal with the steam trap.
  • Player: What's that about a steam trap?
  • Snorfin: The cursed contraption! I almost had it figured out when a ghost floated up to me. No problem, I think, but then it enters a centurion! Ghost machines! No sane Nord can fight ghost machines! I dropped my notes and ran as fast as I could.
  • Player: You left your notes in Arkngthunch-Sturdumz because of a few ghosts?
  • Snorfin: Not just ghosts! Ghosts that possessed Dwarven machines! I'm through working for that crazy old mage and his clockwork monstrosities! But if you want to get past the steam trap, find my notes and follow the directions.

Maps[edit]

Divine Intervention Quest[edit]

Strategy Guide/Tips[edit]

  • Snorfin is located at the northeast corner of the main structure of the city.

Quotes[edit]

  • "Look, it's no meatballs off my table if you decide to go to Arkngthunch. I'm sure I saw a sonance generator down there. Yes, I'm mostly positive! Find my notes and everything should work out fine."