Gun Nut Perk (Intelligence 3) in Fallout 4.

Gun Nut is a perk in Fallout 4.

Allows for Modifying Guns and ballistic weapons.

Perk Chart Picture[edit]

Working on guns at a Weapons Workbench

Overview[edit]

The Gun Nut Perk is a requirement to craft certain weapon Mods, in particular mods for Guns.

Depending on how powerful the mod is, you will need a higher rank of Gun Nut in order to craft it.

Weapon type also comes into play when determining the perk rank needed.

For example, to put a Compensator on a Pipe Rifle you need Gun Nut rank 1, while to put a Recoil Compensating Stock on an Assault Rifle you need Gun Nut Rank 4

Ranks[edit]

Gun Nut has 4 ranks:

  • Rank 1: You gain access to base level and Rank 1 gun mods (Requires: INT 3)
  • Rank 2: You gain access to Rank 2 gun mods (Requires: Level 13, INT 3)
  • Rank 3: You gain access to Rank 3 gun mods (Requires: Level 25, INT 3)
  • Rank 4: You gain access to Rank 4 gun mods (Requires: Level 39, INT 3)

Requirements[edit]

Stat Points
Intelligence
Intelligence
3

Used for mods[edit]

Compensator
Compensator
Drum Magazine
Drum Magazine
Full Stock
Full Stock
Long Ported Barrel
Long Ported Barrel
Muzzle Break
Muzzle Brake
Recoil Compensating Stock
Recoil Compensating Stock
Short Ported Barrel
Short Ported Barrel

Strategy Guide/Tips[edit]

  • This perk is important for combat-oriented builds that rely on guns.
  • If you prefer energy weapons though, you might want to look into the Science! perk instead.

Also see[edit]

Gun Mods
Gun Mods
Science!
Science!

Back to Perk Chart[edit]

Perk Chart
Back to Perk Chart