The Walkthrough for the Insanity DLC in Far Cry 6.

Vaas needs to break free of his own

Gameplay Tips[edit]

Walkthrough[edit]

Armory Challenges[edit]

Mindfucks[edit]

Citra Trials[edit]

Safe Houses[edit]

Difficulties[edit]

Mind Level 1[edit]

  • Enemy Strength: Low
  • Currency Drop: Low

Mind Level 2[edit]

  • Enemy Strength:
  • Currency Drop:
  • Golden Powers:
  • Rival Enemies:
  • Memory Completion Difficulty:
  • Start Time:

Mind Level 3[edit]

  • Enemy Strength: Medium
  • Currency Drop: Medium
  • Golden Powers: Active
  • Rival Enemies: Active
  • Memory Completion Difficulty: Active
  • Start Time: Random

Mind Level 4[edit]

  • Enemy Strength: High
  • Currency Drop: High
  • Golden Powers: Active
  • Rival Enemies: Active
  • Memory Completion Difficulty: Active
  • Start Time: Random

Mind Level 5[edit]

  • Enemy Strength: Max
  • Currency Drop: Max
  • Golden Powers: Active
  • Rival Enemies: Active
  • Memory Completion Difficulty: Active
  • Start Time: Random
  • Enemy Buffs: Active
  • Radar: Disabled