Find the Others is an objective in the Story Mission, Deliverance From Chaos in Final Fantasy 7 Remake
Description[edit]
Walkthrough[edit]
- Time to start down the stairs here over to the right, to reach the mid-level portion of the area.
- Take a moment to head to the right from the ladder to find a chest with some Ether.
- At the base, head over to the left and take on the pair of Sentry Launchers that are guarding the ladder nearby.
- Destroy the Launchers and take the ladder up.
- Once there, go forward and over to the left to find a lever to activate it.
- This will extend out Subject Pods for both parties, giving everyone a path forward.
- Head across the Pods to find a Communications Terminal to change parties.
- Cloud, Barret, and Red XIII, have some switches to go to.
- Go back to the central switches and activate Switch #2 to open the next path.
- Head over there, possibly stopping at the nearby Vending Machine to restock on needed supplies.
- From there, head into the newly opened door and head into The Drum - 2nd Ward.
- Just inside the Ward, smash the nearby crates then go through the nearby door.
- In the hallway, go over to the left and through the doorway.
- This will bring you into a large room with 2 Zenene.
- Defeat them and then go through the right and through newly opened door.
- Go through this hallway to the previous one, just a different part.
- Head over to the right to the gate between the sections.
- Look there to get the chest which has Astral Cuff.
- Go along the hallway toward the far end with the pile of Shinra Crates and through the door to the left.
- This will have you fight a MOTH Unit and 3 Shock-Rays.
- There is one door now, just head over to the right and through the door will open.
- Go over to the right to return to the central hallway and go over to the right to find some crates to smash.
- Head to the left from that, then smash the crates before going into the room to the left.
- Once again, Hojo has more things for the party to fight.
- A cutscene runs with Red XIII getting captured, before having Barret and Cloud fight against 3 Sledgeworms.
- Be wary that these Mechs can electrify the ground, launching both Cloud and Barret into the air.
- Use Wind and Lightning Magic to do heavy damage to each of the 3 mechs in turn.
- They will be moving only to fixed locations, but doing so very quickly.
- Most of their attacks are only melee range, making Barret with a Gun Arm, an ideal choice against them, especially with an Elemental Materia paired with Lighting Materia.
- Defeat them and head for the gate that Cloud kept open with a piece of metal that Barret has gone through.
- Go to the left and head up the stairs to trigger a cutscene and regain Red XIII as part of the party.
- Continue through the doorway to the left and go over to the right to the end of the hallway.
- Look in the corner to find a chest with Chain Bangle.
- From there, go over to the nearby stairs and take them upwards.
- Go into the next rooms from there, leading them into a hospital room.
- Inside this room, make your way over to the door at the far side.
- Approaching the door will trigger a cutscene with the dividers in the room flying around.
- This will start a fight with the Brain Pod.
- It will start by mostly attacking with Noxious Whirl, which can inflict poison.
- Get through 1/3rd of its health and it will use its Flashbang attack, stunning and blinding the party for several seconds while it creates 7 mirages of itself.
- The use of area effects is recommended to ensure the most affected units.
- Go on through the now cleared door, allowing access through to the central section of the Drum.
- Go over to the right to find crates to smash, then take the stairs nearby upwards to the landing.
- Smash the crates on the next landing, then take the stairs up to the top landing, by the entrance to The Drum - 4th Ward.
Objectives[edit]
- FinalFantasy7RemakeTheGreatEscapeDeliveranceFromChaos.jpg
Video Walkthrough[edit]
[ Video Walkthrough - Find the Others]