The Edda are the ancient legends of the viking race, and only the Skald class possess the unique ability to recite these heroic tales before battle, thereby inspiring their troops to heroic feats, and calling down the blessings of the norse gods . To learn them the Skald must master the “Edda” skill . with each skill level, the Skald’s proficiency with these ancient viking songs increases . These songs not only give bonuses to the troops, but change their attributes . Thus, they are a unique tool by which the hero can adjust his strengths to his current challenge, and to the amplify the strengths of his army and his equipment while compensating for any weaknesses . after learning the “Edda” skill, the Skald can use these songs in every battle . The effectiveness of a song depends on the hero’s “Edda” skill .

Song of midgard[edit]

with the Song of midgard, the hero sings an inspiring tale to increase the morale of his troops . at least one unit will increase morale, and others have a chance to do so as well .

Song of Jotunheim[edit]

with the Song of Jotunheim, the hero inspires his troops with the strength and calmness of Jotun . This increases attack and defense, but lowers Initiative .

Song of Svartalfaheim[edit]

performing the Song of Svartalfaheim, the hero awakens in his troops the spirit of greed . The amount of gold received after battle is increased, and the army throws itself into battle, increasing its Initiative, but decreasing its defense .

Song of Niflheim[edit]

performing the Song of Niflheim, the hero dedicates to his troops the spirit of eternal frost . Some part of the damage they deal will be in the form of Cold damage, and while their resistance to cold also increases, their Fire resistance falls, as does their Initiative .

Song of alfheim[edit]

with the Song of alfheim, the hero summons to the battlefield a dark fairy of chaos, who will watch over his troops . at the beginning of each round, the hero has a chance of recovering 10% of his mana . In addition, at the beginning of each round, a positive or negative spell will be cast upon one of the units on the field .

Song of vanaheim[edit]

with the Song of vanaheim, the hero calls for upon the ancient forces of nature . allied troops deal a certain amount of physical damage to their enemies, and their health increases . however, their resistances decrease .

Song of muspell[edit]

with the Song of muspell, the hero bestows upon his troops the power of the element of fire . allied troops are shrouded in an aura of fire, and thus deal a certain amount of Fire damage whenever they attack . In addition, when an enemy strikes them, there is a chance that the enemy attacker is set ablaze, unless the attacker is immune to Fire . all allied units receive increased resistance to Fire, but their resistance to cold decreases, as does their Initiative .

Song of helheim[edit]

with the Song of helheim, the hero prepares his troops for a particularly fierce battle against the walking dead . Each hit by enemy undead places them in holy Shackles, lowering their attack and defense, and each blow to the enemy brings greater rage and mana

Song of asgard[edit]

with the Song of asgard, the hero inspires his troops in a battle worthy of Odin himself . The resistances of enemies is partially ignored, but the hero’s defense is likewise reduced . at the beginning of each round, an allied unit receives a bonus to speed and initiative