Payload is one of the Game Modes in Paladins Champions of the Realm.

Payload is a Game Mode in Paladins: Champions of the Realm.

It involves an attacking team

Map[edit]

Description[edit]

In Payload, one team attacks and the other defends.

Attacking Team[edit]

  • The Attacking Team has to escort their payload, a cart full of bombs, through the checkpoints and into the heart of the defenders' base.
  • When the attackers are standing near the payload, it will advance on the tracks towards the next checkpoint.
  • When the payload reaches the checkpoint, the attackers will gain an additional time to continue their assault.

Defending Team[edit]

  • The Defending Team has to prevent the payload from reaching its destination.
  • When the defenders are standing near the payload, it cannot advance until they are killed or forced away.
  • The defending team must defend their base at all costs by keeping the attackers away from the payload.

Strategy Guide/Tips[edit]

  • The Payload will move backwards if recent progress hasn't been made.
  • Outpost is a close quarters map, so you would want to use a different strategy then you would on either Temple or Enchanted Forest.
  • There is Grass all over the map which you can use to ambush your opponents.
  • Don't stray from the payload for long, you will need to be near it if you want to keep it moving towards the defender's base.
  • If you are a defender, use the Respawn Beacons to maintain a strong defensive position to keep the attackers off the payload.

Notes[edit]

  • The Payload Mode was introduced in the Closed Beta Patch 12 (CBT12)

Screenshots[edit]