The term "Attack Resolution" refers to the outcome of your attack in Pillars of Eternity.
Description[edit]
This is determined by an "Attack Roll" which looks at stats such as the attacker's accuracy and the defender's defenses.
Rather than just hitting or missing, your attacks can have various outcomes. Those outcomes are called "Attack Resolutions"
Depending on the result of the roll, one of the following outcomes can occur, in order of desirability:
- Miss
- Graze
- Hit
- Crit
A number between 1 and 100 is generated and added to the difference between Accuracy and defense to determine the attack results.
See tables below for complete details and outcomes:
Defense stat used[edit]
Attack Type | Defense |
---|---|
direct melee and ranged attacks | Deflection |
Body system attacks like poison and disease | Fortitude |
AoE (Area of Effect) attacks | Reflex |
Mental Attacks | Will |
Outcome Table[edit]
Attack Roll | Result | Pic | Effect |
---|---|---|---|
15 or less | Miss | Attack misses completely: No damage or afflictions caused | |
16 to 50 | Graze | Attack nearly misses the target. Does only 50% damage and duration. | |
51 to 100 | Hit | Attack hits the target and does normal damage and standard duration for status effects. | |
100 or more | Crit | Critical hit: damage and duration of afflictions increased by 50% |