"Health" is a stat in Pillars of Eternity.
Description[edit]
Health is long-term damage (only regained through rest and certain Talents).
Damage that is not absorbed by a character's Damage Reduction goes straight to their Health and Endurance.
When a character's Health reaches 0, they will either be Maimed or Killed (depending on game settings).
A Maimed character who is reduced to 0 Health will always be killed, regardless of settings. Unlike Endurance, a character's Health does not get restored alter combat, but characters have much larger Health values than Endurance values.
Strategy Guide/Tips[edit]
- Health is represented by the green bar in your Character Portrait.