Wounds is a Monk's ability in Pillars of Eternity.
It is one of the Monk's starting abilities. All Monks have Wounds by default
Description[edit]
As Monks are damaged, their pain generates Wounds. A wound can be used to power many of the Monk's special abilities.
Screenshots[edit]
Strategy Guide/Tips[edit]
- The number of wounds the monk has is shown inside a red circle on the bottom right corner of a character's portrait.
- Would abilities will be grayed out if the monk does not have enough wounds to activate them.
- For every 10 points of dmg received you get 1 wound. If you take lesser wounds passive you get a wound every 8 dmg received.
- You can also take the talent Mortification of the Soul for the ability of generating a wound yourself.