Damphall Mine is a dungeon in Skyrim: Dragonborn
Damphall Mine is found on the Western coast of Solstheim.
Approach and enter the mine to begin your exploration of it. Expect to encounter Reavers outside the mine guarding it. They have a base inside.
Head to the South down the slope and into the first cavern of this mine. There are a few Reavers just around a wooden wall. Defeat them and head to the South.
This leads you to a pool of water that seems to be flowing to the South.
You can dive down into the water here as well. There are a few bodies you can search and a chest at the very bottom of the pool.
Emerge from the water and head to the Southern edge of the pool. Look over the edge to see the stream moving along and ramps on both sides.
Staying on the upper portion, you will find more Reavers to deal with. Killing them will give you access to an Alchemy Lab and Cooking Spit. The shelves to the West have a number of useful potions and alchemy ingredients.
Drop down to the level with the stream after clearing that out and follow the wooden walkway to the South. Follow this path to the West and into the next chamber. be wary of a trip wire trap before the water which triggers a boulder dead fall.
This will lead into a large chamber. Head over to the West to move forward. There are more Reavers to be found throughout this portion of the mine. Head to the West and up the dirt slope. To the left of it is a dirt bridge with a Reaver at the far end of it.
Drop into the water from the bridge and go to the Southeast underwater to find an opening into the blocked off room. Inside you will find valuable loot like Gold ingots, a Dibella Statue, Ahzidal's Descent. Head to the Northern section of this area to find a chest.
Swim back through the opening and climb up the dirt slope once again. Head across the bridge and this will lead you to a camp site. Head to the North here. There can be Reavers if they did not leave and attack you earlier. Head to the Northwest to progress deeper into the mine. This will lead to an iron gate with more Reavers beyond it. They will open the gate and come charging at you.
Through that gate is a large Reaver camp. Be careful heading into this section for that reason. Clear out each group of Reavers that you come across. After that, search the nearby huts. They will usually have some gold, possibly a chest inside them. When you are ready, head up the wooden ramps to the East to continue forward.
On the first landing, you will encounter another Reaver or two. There are also more huts to search for goods. Continue using the ramps to climb higher up.
At the top there are a few more Reavers to deal with and a passage in the back wall leading off to the South.
There is a narrow ledge to the West that has a bow target to one side with a coin purse by it. Farther West is another ledge that will loop back to the level immediately below.
Going through the passage to the South will lead onward. Be wary of more Reavers as you are heading through this tunnel. You can also circle around a corner on the first right turn. This will lead down to a lootable skeleton.
Head back to the left and take the Eastern branch leading upwards. This leads to more Reavers to deal with. Deal with them as you make your way East.
This will lead to a pull chain on the wall. Interact with it to reveal a hidden doorway to the North.
Through the new doorway you will find a Reaver pair and the Dungeon Boss, likely a Reaver Lord. Defeat and loot the body of the Reaver Lord lord to find the Treasure Room Key to easily open the Master Lock door at the base of the ramp.
Inside the treasure room you will find a boss chest. You will also find a number of Gems in this room.
Head to the statues in the room. You will find a grate with a lever to the right of it. Pull the lever to open the grating and allow for a fast drop into the water below.
Diving into the water will bring you back to the deep pool in the entrance area. You can easily leave now from the water.
- Radiant quests