The company began in 1998 as a splinter of EA's corporate office, which is also located in Redwood City.
The developer began work on the first Dead Space game as a passion project. When they felt ready, they presented it to EA and received the green light to continue development, leading into a sequel and an adaption of Dante's Inferno for consoles.
These games lead Visceral to its current position as EA's premiere action game developer.
The road was not without bumps, however, as Glen Schofield, Visceral's Vice President and General Manager, left the company after Dante's Inferno to create Sledgehammer Games in partnership with Activision. His studio was once rumored to be at work on a third-person Call of Duty action title, although supposedly that work has been scrapped in favor of creating map packs for the existing Call of Duty titles.
Visceral Games also has several offshoot companies located in Montreal and Shanghai.
In the past, Visceral Games has been rumored to be working on the following:
A video game adaption of the story of Jack the Ripper entitled The Ripper
Neither of these have been confirmed or denied, although recently rumors have begun circulating that BioWare is now responsible for the C&C reboot.