This page will have all the loading screen tips from the game, Alien: Isolation
- The motion tracker can be heard if you are very close to an enemy. Use it wisely.
- Collect blueprints to help Ripley learn how to craft different and improved devices.
- Ripley is not a violent person, but will defend herself if she needs to.
- There are a lot of missing people on the station. Collect their ID tags to find out more.
- The Rewire system aboard the station is a handy way of tilting the odds in your favor. Look out for junction boxes
- Floor vents can be used as alternative routes through the station. Look for their signature panels.
- Distractions are a useful way to avoid a dangerous situation
- The more you can collect and build the more options you will have to use in a difficult situation
- Some doors have been secured with security braces. Use the maintenance jack to release the magnetic locks.
- The Alien is not the only threat on board the station.
- Working Joes are rudimentary androids, but it doesn't mean they're harmless.
- EMP devices can be used to disable androids for a short amount of time.
- Crafting items to survive is vital. Find somewhere quiet and dark to build devices..
- Distractions can sometimes attract a deadlier threat. Use with caution.
- Sprinting is a last resort. It is loud and alerts anything nearby that could hear you.
- Keep moving slowly and carefully.
- Vents are a great way of avoiding danger, but they may not always be as safe as you think.
- The motion tracker is your key to survival, use it well.
- Hiding is only ever a temporary solution.
- Noises above and below you are indicators that something is lurking nearby.
- Survivors on the station are just trying to stay alive. Don’t mess with them and they won't mess with you.
- Violence towards humans is contrary to primary synthetic programming, but it doesn’t mean the Working Joes are incapable of doing it.
- If you are spotted, run, hide or break line of sight. The longer you stay hidden the better chance you have of evading your pursuer.
- Try to avoid conflict or at least make sure you have enough ammo for a fight.
- Conserve your ammunition as you never know when you might need it.
- Ripley is a survivor and can use many things to evade danger..
- The flashlight is useful in the dark, but is also likely to alert enemies that spot it. Use it carefully.
- Not everyone aboard the station is aggressive. Judge the situation by listening in on their conversations and approach carefully.
- Avoid making loud noises, keep contacts at a distance and you will find survival much easier.
- Personal Logs and audio recorders give a good insight into the lives of people onboard the station.
- The motion tracker is only accurate in the direction you are facing. Keep an eye on the side and rear indicators.
- Map terminals will add unexplored locations to your in game map.
- Aiming your weapon at someone will be taken as an aggressive act and a confrontation can escalate very quickly.
- Weapons are like tools. You need the right one for the right job.
- Sevastopol still has an automated security camera system running in some places. This can trigger alarms and bring unwanted attention.
- Committing a component to an IED removes it from your inventory. Use this to clear space for more items.
- Crouching whilst moving is quieter but will slow you down.
- The Maintenance Jack can be used to divert power inside an electrical junction.
- A quick pull on the trigger will ignite the flamethrower without alerting enemies.
- The Security Access Tuner can be used to override systems, doors and terminals. Tune in to the correct frequency and enter the callback code.
- In addition to callback codes, the Security Access Tuner can also match frequency fluctuations.
- The sound of combat can summon the Alien, attract it at your own risk.
- Crafted devices can damage, disable or distract enemies.
- Sevastopol's transit system is the fastest way to move between its three main towers.
- Short range shuttles are used by the hospital for fast journeys between Sevastopol's towers. Executives have priority access to them.
- Strike a wall or hard surface with the Maintenance Jack to cause a distraction.
- Run when you can, crouch frequently, cause distractions and stay behind cover.
- Use combinations of devices to safely dispatch a Working Joe.
- The Alien has heightened senses. It will spot you quicker than humans or androids.
- Synthetics are susceptible to physical attacks when they are stunned.
- If the Alien spots you, don't try to run. You won't make it.