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A Train to Catch is a mission in [[Borderlands 2]]
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[[File:BL2traintocatch.jpg|right|thumb|400px|A Train to Catch]]
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A Train to Catch is a [[Borderlands 2: Story Mission List|mission]] in [[Borderlands 2]]
  
 
==Objectives==
 
==Objectives==
Meet [[Borderlands 2: Roland|Roland]] in [[Borderlands 2: Sanctuary|Sanctuary]]
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[[Borderlands 2: Meet Roland in Sanctuary|Meet Roland in Sanctuary]]
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[[Borderlands 2: Go to Tundra Express|Go to Tundra Express]]
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[[Borderlands 2: Ignite Varkids|Ignite Varkids]]
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[[Borderlands 2: Wake Up Roland's Spy|Wake Up Roland's Spy]]
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[[Borderlands 2: Meet Tina|Meet Tina]]
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[[Borderlands 2: Find Badonkadonks|Find Badonkadonks]] 0/2
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[[Borderlands 2: Return to Tiny Tina|Return to Tiny Tina]]
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[[Borderlands 2: Pick up damsels|Pick up damsels]] 0/2
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[[Borderlands 2: Set up Tina's damsels|Set up Tina's damsels]] 0/2
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[[Borderlands 2: Arm damsels|Arm damsels]] 0/2
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[[Borderlands 2: Hijack Hyperion Train|Hijack Hyperion Train]]
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[[Borderlands 2: Go to wreckage site|Go to wreckage site]]
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[[Borderlands 2: Find fortified train car|Find fortified train car]]
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[[Borderlands 2: Search Fortified Train Car|Search Fortified Train Car]]
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[[Borderlands 2: Defeat Wilhelm|Defeat Wilhelm]]
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[[Borderlands 2: Pick up power core|Pick up power core]]
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[[Borderlands 2: Get back to Sanctuary|Get back to Sanctuary]]
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==Previous Mission==
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[[Borderlands 2: A Dam Fine Rescue|A Dam Fine Rescue]]
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==Next Mission==
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[[Borderlands 2: Rising Action|Rising Action]]
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==Description==
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You've rescued Roland from Hyperion - now it's time for the customary 'thanks for rescuing me from those bad guys. Now let's talk about how we're going to put a bullet in Jack's face' conversation back in Sanctury
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Level: 13
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Difficulty: Trivial
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Rewards: 2730 XP, $39
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Optional: No
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Story Mission
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==Enemies==
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[[Borderlands 2: Larval Varkid|Larval Varkids]]
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[[Borderlands 2: Adult Varkid|Adult Varkids]]
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[[Borderlands 2: Adult Pod|Adult Pods]]
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[[Borderlands 2: Killer Marauder|Killer Marauders]]
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[[Borderlands 2: Elite Marauder|Elite Marauders]]
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==Locations==
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[[Borderlands 2: Varkid Ranch|Varkid Ranch]]
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[[Borderlands 2: Crimson Raiders HQ|Crimson Raiders HQ]]
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[[Borderlands 2: Sanctuary|Sanctuary]]
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==Tips==
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If you don't have a Fire Weapon, [[Borderlands 2: Marcus|Marcus]] might sell them.
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==Mission Briefing (SPOILERS)==
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[[Borderlands 2: Handsome Jack|Handsome Jack]] is going to kill us all unless you can stop him. I'll be honest, soldier. We are losing this war. We've been trying to stop Jack from years. Taking out his men. Raiding his Eridium Mines. But it hasn't been enough. But you, you met Jack and lived. You fought off the Reapers and the Bloodshots, saved me and Lilith. If we're going to survive this, we need your help, Vault Hunter. Now, we thought Jack wanted to open a Vault to use its power to wipe us off [[Borderlands 2: Pandora|Pandora]]. But thanks to some intel I stole from an Hyperion Convoy, I found out we were wrong. He's not going to open a Vault, he is going to control it.
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The Vault Jack is looking for isn't an alien prison or a cache of weapons. It's a living thing. An ancient Eridium warrior, powerful enough to destroy all life on Pandora. Whoever awakens it, gets to control it. If we get to control the warrior first, we can use it to wipe Hyperion off the map.
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There is a problem. We need the vault key to wake the Warrior, and Jack has already got it. But, if you talked to my friend, she might have told you the key needs to be charged with Eridium. We are racing against time. Every ounce of that stuff that Jack mines from the ground takes him closer to waking that warrior and wiping us out. We got to get our hands on that vault key.
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Now, if anybody knows where that key is being kept, it's my spy out at [[Borderlands 2: Tundra Express|Tundra Express]]. He is as good at gathering intel as he is drinking. So I'm sure he is sleeping out last night's booze right now. You will need to get a fire weapon to wake him up. I'll explain when you get out there.
  
 
[[Category:Borderlands 2 Missions]]
 
[[Category:Borderlands 2 Missions]]

Latest revision as of 13:19, 27 January 2014

A Train to Catch

A Train to Catch is a mission in Borderlands 2

Objectives[edit]

Meet Roland in Sanctuary

Go to Tundra Express

Ignite Varkids

Wake Up Roland's Spy

Meet Tina

Find Badonkadonks 0/2

Return to Tiny Tina

Pick up damsels 0/2

Set up Tina's damsels 0/2

Arm damsels 0/2

Hijack Hyperion Train

Go to wreckage site

Find fortified train car

Search Fortified Train Car

Defeat Wilhelm

Pick up power core

Get back to Sanctuary

Previous Mission[edit]

A Dam Fine Rescue

Next Mission[edit]

Rising Action

Description[edit]

You've rescued Roland from Hyperion - now it's time for the customary 'thanks for rescuing me from those bad guys. Now let's talk about how we're going to put a bullet in Jack's face' conversation back in Sanctury

Level: 13

Difficulty: Trivial

Rewards: 2730 XP, $39

Optional: No

Story Mission

Enemies[edit]

Larval Varkids

Adult Varkids

Adult Pods

Killer Marauders

Elite Marauders

Locations[edit]

Varkid Ranch

Crimson Raiders HQ

Sanctuary

Tips[edit]

If you don't have a Fire Weapon, Marcus might sell them.

Mission Briefing (SPOILERS)[edit]

Handsome Jack is going to kill us all unless you can stop him. I'll be honest, soldier. We are losing this war. We've been trying to stop Jack from years. Taking out his men. Raiding his Eridium Mines. But it hasn't been enough. But you, you met Jack and lived. You fought off the Reapers and the Bloodshots, saved me and Lilith. If we're going to survive this, we need your help, Vault Hunter. Now, we thought Jack wanted to open a Vault to use its power to wipe us off Pandora. But thanks to some intel I stole from an Hyperion Convoy, I found out we were wrong. He's not going to open a Vault, he is going to control it.

The Vault Jack is looking for isn't an alien prison or a cache of weapons. It's a living thing. An ancient Eridium warrior, powerful enough to destroy all life on Pandora. Whoever awakens it, gets to control it. If we get to control the warrior first, we can use it to wipe Hyperion off the map.

There is a problem. We need the vault key to wake the Warrior, and Jack has already got it. But, if you talked to my friend, she might have told you the key needs to be charged with Eridium. We are racing against time. Every ounce of that stuff that Jack mines from the ground takes him closer to waking that warrior and wiping us out. We got to get our hands on that vault key.

Now, if anybody knows where that key is being kept, it's my spy out at Tundra Express. He is as good at gathering intel as he is drinking. So I'm sure he is sleeping out last night's booze right now. You will need to get a fire weapon to wake him up. I'll explain when you get out there.