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Determines the quality (off to high) of shadows of | Determines the quality (off to high) of shadows of | ||
terrain. | terrain. | ||
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+ | ==Water Quality== | ||
+ | Determines the quality (low or high) of the water. | ||
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+ | ==Effects Quality== | ||
+ | Determines the quality (low or high) of the special effects in | ||
+ | the game | ||
[[Category:Civilization Beyond Earth Wiki]] | [[Category:Civilization Beyond Earth Wiki]] |
Latest revision as of 02:14, 24 October 2014
These are the Video options in the game Civilization Beyond Earth (CivBE)
Contents
Screen Resolution[edit]
This displays a list of available game resolutions for your monitor.
Anti-Aliasing[edit]
Turn this on to smooth the graphical edges in the game; improves quality with more powerful hardware.
Full Screen[edit]
This allows you to choose whether to play in full screen mode or in a window.
V-Sync[edit]
Turning this on prevents video “tearing” by locking the frame rate. (It is suggested that you leave this on unless you are an advanced user.)
Graphics Profile[edit]
Will set the following graphic quality aspects as a group; “Custom” allows the user to determine each individually.
Leader Scene Quality[edit]
Affects the quality (minimum to high) of the image of the leader scenes.
Overlay Detail[edit]
Affects the quality (low to high) of the overlays.
Shadow Quality[edit]
Affects the quality (off to high) of shadows of units, buildings and other non-terrain items.
Fog of War Quality[edit]
Affects the quality (low or high) of the Fog of War. Terrain Detail Level==Determines the level (minimum to high) of texture detail of the terrain.
Terrain Tessellation Level[edit]
Determines the level (low to high) of mesh detail of the terrain.
Terrain Shadow Quality[edit]
Determines the quality (off to high) of shadows of terrain.
Water Quality[edit]
Determines the quality (low or high) of the water.
Effects Quality[edit]
Determines the quality (low or high) of the special effects in the game