A list of all the Trinkets in Darkest Dungeon
Overview
Here are examples of what a trinket looks like:
Trinkets have a name, rarity (very common, common, uncommon, rare, very rare), class, and value
Each of your heroes can equip two trinkets at a time
You find Trinkets in a dungeon, or you can buy them at Nomad Wagon in town.
Credit for data below goes to www.jiiks.net/random/trinkets.php
Strategy Guide/Tips
- Some trinkets are actually bad for you
- You can't currently sell trinkets, but you can delete them
- Press Shift + Click works to trash trinkets outside dungeons
All Trinkets List
Name | Class | Rarity | Price | Buff |
---|---|---|---|---|
Accuracy Stone | Anyone | Very Common | 5000 | Combat Stat Add(Attack Rating) = 3 Combat Stat Add(Defense Rating) = -4 |
Agile Talon | Bounty Hunter | Very Rare | 25000 | Combat Stat Add(Speed Rating) = 3 Combat Stat Add(Defense Rating) = 15 Combat Stat Multiply(Max Hp) = -8 |
Archers Ring | Anyone | Common | 7500 | Combat Stat Add(Attack Rating) = 20 Combat Stat Add(Crit Chance) = -1 |
Beast Slayers Ring | Anyone | Common | 7500 | Combat Stat Multiply(Damage Low) = 15 Combat Stat Multiply(Damage High) = 15 Combat Stat Multiply(Damage Low) = -16 Combat Stat Multiply(Damage High) = -16 |
Berserk Charm | Anyone | Rare | 15000 | Combat Stat Add(Speed Rating) = 2 Combat Stat Multiply(Damage Low) = 15 Combat Stat Multiply(Damage High) = 15 Stress Dmg Percent() = 15 Resolve Check Percent() = -8 |
Berserk Mask | Leper | Very Rare | 25000 | Combat Stat Multiply(Max Hp) = 20 Combat Stat Multiply(Damage Low) = 15 Combat Stat Multiply(Damage High) = -12 Combat Stat Add(Speed Rating) = 2 Stress Dmg Percent() = 20 Stress Heal Percent() = -16 |
Blasphemous Vial | Plague Doctor | Very Rare | 25000 | Poison Chance() = 15 Bleed Chance() = 15 Resistance(Death Blow) = -12 |
Bleed Amulet | Anyone | Uncommon | 10000 | Bleed Chance() = 10 Resistance(Bleed) = 10 Combat Stat Add(Crit Chance) = -2 |
Bleed Charm | Anyone | Very Common | 5000 | Resistance(Bleed) = 10 Combat Stat Add(Crit Chance) = -1 |
Bleed Stone | Anyone | Very Common | 5000 | Bleed Chance() = 10 Combat Stat Add(Crit Chance) = -1 |
Bleeding Pendant | Hellion | Common | 7500 | Bleed Chance() = 15 Combat Stat Multiply(Damage Low) = 10 Combat Stat Multiply(Damage High) = 10 |
Blight Amulet | Anyone | Uncommon | 10000 | Poison Chance() = 10 Resistance(Poison) = 10 Combat Stat Add(Defense Rating) = -8 |
Blight Charm | Anyone | Very Common | 5000 | Resistance(Poison) = 10 Combat Stat Add(Defense Rating) = -4 |
Blight Stone | Anyone | Very Common | 5000 | Poison Chance() = 10 Combat Stat Multiply(Max Hp) = -8 |
Blood Charm | Anyone | Common | 7500 | Resistance(Poison) = 10 Resistance(Bleed) = 15 Resistance(Disease) = -12 |
Bloodied Fetish | Anyone | Common | 7500 | Resistance(Poison) = 10 Resistance(Bleed) = 10 Resistance(Disease) = -12 |
Bloodthirst Ring | Anyone | Common | 7500 | Food Consumption Percent() = -100 Combat Stat Multiply(Max Hp) = 10 Combat Stat Add(Defense Rating) = -8 |
Bloody Dice | Jester | Common | 7500 | Bleed Chance() = 20 Combat Stat Add(Crit Chance) = -1 |
Bloody Herb | Plague Doctor | Common | 7500 | Bleed Chance() = 15 Hp Heal Amount() = -12 |
Book Of Constitution | Anyone | Uncommon | 10000 | Resistance(Poison) = 15 Resistance(Disease) = 10 Hp Heal Amount() = -12 |
Book Of Holiness | Anyone | Very Rare | 25000 | Stress Dmg Percent() = -16 Resistance(Death Blow) = -12 |
Book Of Holy Healing | Vestal | Common | 7500 | Hp Heal Amount() = 20 Combat Stat Multiply(Max Hp) = -12 |
Book Of Intuition | Anyone | Common | 7500 | Scouting Chance() = 20 Resolve Check Percent() = -8 |
Book Of Rage | Anyone | Uncommon | 10000 | Combat Stat Multiply(Damage Low) = 15 Combat Stat Multiply(Damage High) = 15 Combat Stat Add(Speed Rating) = 2 Combat Stat Add(Attack Rating) = -4 Resistance(Stun) = -12 Resistance(Debuff) = -12 |
Book Of Relaxation | Anyone | Uncommon | 10000 | Stress Dmg Percent() = -12 Combat Stat Add(Attack Rating) = 3 Combat Stat Add(Crit Chance) = -2 Combat Stat Multiply(Damage Low) = -8 Combat Stat Multiply(Damage High) = -8 |
Book Of Sanity | Anyone | Rare | 15000 | Stress Dmg Percent() = -16 Resistance(Stun) = -16 Resistance(Debuff) = -16 |
Brawlers Gloves | Anyone | Rare | 15000 | Combat Stat Multiply(Damage Low) = 10 Combat Stat Multiply(Damage High) = 10 Combat Stat Add(Crit Chance) = -4 |
Bright Tambourine | Jester | Rare | 15000 | Resolve Check Percent() = 10 Resistance(Death Blow) = -8 |
Calming Crystal | Anyone | Uncommon | 10000 | Stress Dmg Percent() = -8 Combat Stat Multiply(Damage Low) = -8 Combat Stat Multiply(Damage High) = -8 |
Camouflage Cloak | Anyone | Rare | 15000 | Combat Stat Add(Defense Rating) = 15 Combat Stat Add(Attack Rating) = -4 |
Campers Helmet | Bounty Hunter | Uncommon | 10000 | Stress Heal Percent() = 20 Scouting Chance() = -24 |
Caution Cloak | Anyone | Common | 7500 | Scouting Chance() = 10 Combat Stat Add(Speed Rating) = -10 |
Chirurgeons Charm | Anyone | Common | 7500 | Combat Stat Add(Crit Chance) = 1 Combat Stat Add(Attack Rating) = -4 |
Cleansing Crystal | Anyone | Very Rare | 25000 | Resistance(Disease) = 20 Resistance(Poison) = 20 Resistance(Bleed) = 20 Poison Chance() = -16 Bleed Chance() = -16 Stun Chance() = -16 |
Commanders Orders | Crusader | Rare | 15000 | Combat Stat Add(Crit Chance) = 3 Stress Dmg Percent() = -12 Combat Stat Add(Defense Rating) = -12 |
Crest Of The 1100 | Anyone | Very Rare | 25000 | Stress Dmg Percent() = -16 |
Critical Dice | Jester | Common | 7500 | Combat Stat Add(Crit Chance) = 1 Combat Stat Add(Speed Rating) = -1 |
Critical Stone | Anyone | Very Common | 5000 | Combat Stat Add(Crit Chance) = 1 Combat Stat Add(Speed Rating) = -1 |
Cursed Buckle | Highwayman | Common | 7500 | Stun Chance() = 20 Poison Chance() = 20 Resistance(Stun) = -16 Resistance(Poison) = -12 |
Cursed Incense | Occultist | Uncommon | 10000 | Stun Chance() = 15 Bleed Chance() = 15 Combat Stat Multiply(Max Hp) = -12 |
Damage Stone | Anyone | Very Common | 5000 | Combat Stat Multiply(Damage Low) = 10 Combat Stat Multiply(Damage High) = 10 Combat Stat Add(Defense Rating) = -4 |
Dark Bracer | Anyone | Uncommon | 10000 | Combat Stat Add(Crit Chance) = 3 Combat Stat Add(Defense Rating) = 10 Combat Stat Add(Crit Chance) = -2 Combat Stat Multiply(Defense Rating) = -8 |
Dark Crown | Anyone | Uncommon | 10000 | Stress Dmg Percent() = -8 Stress Dmg Percent() = 10 |
Dark Tambourine | Jester | Very Rare | 25000 | Resistance(Death Blow) = 10 Resolve Check Percent() = -8 |
Dazzling Charm | Anyone | Common | 7500 | Stun Chance() = 10 Combat Stat Add(Crit Chance) = -2 |
Debuff Amulet | Anyone | Uncommon | 10000 | Debuff Chance() = 10 Resistance(Debuff) = 10 Combat Stat Multiply(Damage Low) = -12 Combat Stat Multiply(Damage High) = -12 |
Debuff Charm | Anyone | Very Common | 5000 | Resistance(Debuff) = 10 Combat Stat Multiply(Damage Low) = -8 |
Debuff Stone | Anyone | Very Common | 5000 | Debuff Chance() = 10 Combat Stat Multiply(Damage Low) = -8 Combat Stat Multiply(Damage High) = -8 |
Defenders Seal | Crusader | Common | 7500 | Combat Stat Add(Protection Rating) = 5 Combat Stat Add(Crit Chance) = -2 |
Demons Cauldron | Occultist | Very Rare | 25000 | Bleed Chance() = 20 Stun Chance() = 20 Combat Stat Add(Crit Chance) = 5 Resolve Check Percent() = -12 |
Deteriorating Bracer | Anyone | Common | 7500 | Combat Stat Add(Defense Rating) = 10 Combat Stat Add(Defense Rating) = 5 |
Disease Charm | Anyone | Very Common | 5000 | Resistance(Disease) = 10 Combat Stat Multiply(Max Hp) = -8 |
Diseased Herb | Plague Doctor | Uncommon | 10000 | Poison Chance() = 20 Hp Heal Amount() = -16 |
Dodge Stone | Anyone | Very Common | 5000 | Combat Stat Add(Defense Rating) = 5 Combat Stat Add(Attack Rating) = -2 |
Dodgy Sheath | Highwayman | Very Rare | 25000 | Combat Stat Add(Defense Rating) = 15 Combat Stat Add(Speed Rating) = 3 Combat Stat Multiply(Max Hp) = -12 |
Double Edged Pendant | Hellion | Uncommon | 10000 | Combat Stat Multiply(Max Hp) = 15 Resistance(Stun) = -8 Resistance(Poison) = -8 Resistance(Bleed) = -8 |
Drifters Buckle | Highwayman | Common | 7500 | Scouting Chance() = 20 Combat Stat Add(Defense Rating) = 5 Stress Heal Percent() = -8 |
Eldritch Killing Incense | Occultist | Common | 7500 | Combat Stat Add(Crit Chance) = 5 Resistance(Bleed) = -8 |
Eldritch Slayers Ring | Anyone | Common | 7500 | Combat Stat Multiply(Damage Low) = 15 Combat Stat Multiply(Damage High) = 15 Combat Stat Multiply(Damage Low) = -12 Combat Stat Multiply(Damage High) = -12 |
Evasion Incense | Occultist | Common | 7500 | Combat Stat Add(Defense Rating) = 10 Combat Stat Multiply(Damage Low) = -8 Combat Stat Multiply(Damage High) = -8 |
Fasting Seal | Anyone | Rare | 15000 | Food Consumption Percent() = -100 Starving Damage Percent() = -100 Combat Stat Multiply(Max Hp) = -16 |
Feather Crystal | Anyone | Rare | 15000 | Combat Stat Add(Speed Rating) = 2 Combat Stat Add(Defense Rating) = 10 Resistance(Stun) = -12 Resistance(Move) = -12 |
Flashfire Gunpowder | Highwayman | Common | 7500 | Combat Stat Multiply(Damage Low) = 10 Combat Stat Multiply(Damage High) = 10 Combat Stat Add(Attack Rating) = -2 |
Focus Ring | Anyone | Very Rare | 25000 | Combat Stat Add(Attack Rating) = 10 Combat Stat Add(Crit Chance) = 3 Combat Stat Add(Defense Rating) = -12 Resistance(Move) = -16 |
Fortunate Armlet | Leper | Uncommon | 10000 | Combat Stat Add(Attack Rating) = 5 Combat Stat Add(Crit Chance) = 3 Combat Stat Multiply(Damage Low) = -12 Combat Stat Multiply(Damage High) = -12 |
Gamblers Charm | Anyone | Uncommon | 10000 | Combat Stat Multiply(Damage Low) = 15 Combat Stat Multiply(Damage High) = 15 Combat Stat Add(Protection Rating) = 7.5 Resistance(Death Blow) = -8 |
Haste Chalice | Vestal | Uncommon | 10000 | Combat Stat Add(Speed Rating) = 3 Combat Stat Multiply(Damage Low) = -16 Combat Stat Multiply(Damage High) = -16 |
Healing Armlet | Leper | Common | 7500 | Hp Heal Amount() = 10 Combat Stat Multiply(Max Hp) = -8 |
Health Stone | Anyone | Very Common | 5000 | Combat Stat Multiply(Max Hp) = 10 Stress Dmg Percent() = 10 |
Heavens Hairpin | Hellion | Rare | 15000 | Resolve Check Percent() = 10 Resistance(Death Blow) = 10 Combat Stat Multiply(Damage Low) = -12 Combat Stat Multiply(Damage High) = -12 Combat Stat Add(Crit Chance) = -2 |
Heavy Boots | Anyone | Uncommon | 10000 | Resistance(Move) = 15 Combat Stat Add(Protection Rating) = 7.5 Combat Stat Add(Speed Rating) = -1 Combat Stat Add(Defense Rating) = -8 |
Hells Hairpin | Hellion | Very Rare | 25000 | Combat Stat Multiply(Damage Low) = 15 Combat Stat Multiply(Damage High) = 15 Combat Stat Add(Crit Chance) = 5 Resistance(Death Blow) = -8 Resolve Check Percent() = -12 |
Heros Ring | Anyone | Very Rare | 25000 | Resolve Check Percent() = 15 Stress Dmg Percent() = 20 |
Holy Orders | Crusader | Very Rare | 25000 | Resolve Check Percent() = 15 Stress Dmg Percent() = -12 Resistance(Death Blow) = 15 Combat Stat Add(Defense Rating) = -12 Combat Stat Add(Speed Rating) = -3 |
Hunters Talon | Bounty Hunter | Rare | 15000 | Combat Stat Add(Crit Chance) = 3 Combat Stat Add(Attack Rating) = 10 Combat Stat Add(Defense Rating) = -12 |
Immunity Mask | Leper | Rare | 15000 | Resistance(Stun) = 15 Resistance(Poison) = 15 Resistance(Bleed) = 15 Combat Stat Multiply(Max Hp) = -16 |
Knights Crest | Crusader | Common | 7500 | Combat Stat Multiply(Max Hp) = 15 Combat Stat Add(Protection Rating) = 5 Combat Stat Add(Speed Rating) = -1 |
Legendary Bracer | Anyone | Very Rare | 25000 | Combat Stat Multiply(Damage Low) = 20 Combat Stat Multiply(Damage High) = 20 Combat Stat Add(Crit Chance) = 5 Combat Stat Add(Attack Rating) = -6 |
Life Crystal | Anyone | Rare | 15000 | Combat Stat Multiply(Max Hp) = 20 Resistance(Death Blow) = -8 |
Lucky Dice | Jester | Uncommon | 10000 | Combat Stat Add(Attack Rating) = 3 Combat Stat Add(Defense Rating) = 5 Combat Stat Multiply(Damage Low) = -8 Combat Stat Multiply(Damage High) = -8 |
Lucky Talisman | Grave Robber | Rare | 15000 | Combat Stat Add(Crit Chance) = 3 Combat Stat Add(Defense Rating) = 10 Combat Stat Multiply(Damage Low) = -12 Combat Stat Multiply(Damage High) = -12 |
Man Slayers Ring | Anyone | Common | 7500 | Combat Stat Multiply(Damage Low) = 15 Combat Stat Multiply(Damage High) = 15 Combat Stat Multiply(Damage Low) = 0 Combat Stat Multiply(Damage High) = 0 |
Martyrs Seal | Anyone | Very Rare | 25000 | Combat Stat Multiply(Damage Low) = 15 Combat Stat Multiply(Damage High) = 15 Combat Stat Add(Crit Chance) = 5 Resistance(Death Blow) = 15 Combat Stat Multiply(Max Hp) = -16 Combat Stat Add(Defense Rating) = -12 |
Moon Cloak | Anyone | Rare | 15000 | Combat Stat Add(Protection Rating) = 7.5 Combat Stat Add(Defense Rating) = 10 Combat Stat Multiply(Defense Rating) = -8 |
Moon Ring | Anyone | Rare | 15000 | Combat Stat Multiply(Damage Low) = 15 Combat Stat Multiply(Damage High) = 15 Combat Stat Add(Attack Rating) = -4 Combat Stat Multiply(Damage Low) = -12 Combat Stat Multiply(Damage High) = -12 Combat Stat Add(Attack Rating) = -4 |
Move Amulet | Anyone | Uncommon | 10000 | Move Chance() = 10 Resistance(Move) = 10 Combat Stat Add(Attack Rating) = -4 |
Move Charm | Anyone | Very Common | 5000 | Resistance(Move) = 10 Combat Stat Add(Attack Rating) = -2 |
Move Stone | Anyone | Very Common | 5000 | Move Chance() = 10 Combat Stat Add(Attack Rating) = -2 |
Paralyzers Crest | Crusader | Uncommon | 10000 | Stun Chance() = 15 Combat Stat Add(Attack Rating) = 10 Combat Stat Add(Crit Chance) = -4 |
Poisoned Herb | Plague Doctor | Common | 7500 | Poison Chance() = 10 Hp Heal Amount() = -8 |
Poisoning Buckle | Highwayman | Uncommon | 10000 | Combat Stat Add(Crit Chance) = 1 Poison Chance() = 20 Combat Stat Multiply(Damage Low) = -8 Combat Stat Multiply(Damage High) = -8 |
Profane Scroll | Vestal | Rare | 15000 | Stun Chance() = 15 Poison Chance() = 15 Debuff Chance() = 15 Stress Dmg Percent() = 20 |
Protection Stone | Anyone | Very Common | 5000 | Combat Stat Add(Protection Rating) = 5 Combat Stat Multiply(Damage Low) = -8 Combat Stat Multiply(Damage High) = -8 |
Quick Draw Charm | Anyone | Rare | 15000 | Combat Stat Add(Speed Rating) = 8 Combat Stat Add(Crit Chance) = 5 Combat Stat Add(Speed Rating) = -5 |
Quickening Satchel | Grave Robber | Common | 7500 | Combat Stat Add(Speed Rating) = 1 Combat Stat Add(Attack Rating) = -2 |
Raiders Talisman | Grave Robber | Very Rare | 25000 | Combat Stat Multiply(Damage Low) = 15 Combat Stat Multiply(Damage High) = 15 Debuff Chance() = 30 Resistance(Death Blow) = -8 Food Consumption Percent() = 100 |
Reckless Charm | Anyone | Common | 7500 | Combat Stat Add(Attack Rating) = 5 Combat Stat Add(Defense Rating) = -4 |
Recovery Chalice | Vestal | Common | 7500 | Hp Heal Amount() = 10 Combat Stat Multiply(Max Hp) = -8 |
Recovery Charm | Anyone | Rare | 15000 | Hp Heal Amount() = 20 Combat Stat Add(Defense Rating) = -8 |
Rotgut Censer | Plague Doctor | Common | 7500 | Combat Stat Add(Attack Rating) = 5 Combat Stat Multiply(Max Hp) = -8 |
Sacred Scroll | Vestal | Very Rare | 25000 | Stress Dmg Percent() = -16 Stress Heal Percent() = 20 Combat Stat Add(Speed Rating) = -3 |
Sacrificial Cauldron | Occultist | Rare | 15000 | Stress Heal Percent() = 20 Hp Heal Amount() = -20 |
Seer Stone | Anyone | Uncommon | 10000 | Scouting Chance() = 20 Resolve Check Percent() = -8 |
Seers Satchel | Grave Robber | Uncommon | 10000 | Scouting Chance() = 20 Combat Stat Add(Speed Rating) = -1 |
Selfish Armlet | Leper | Common | 7500 | Combat Stat Multiply(Damage Low) = 10 Combat Stat Multiply(Damage High) = 10 Combat Stat Add(Attack Rating) = -2 |
Selfish Pendant | Hellion | Common | 7500 | Stress Dmg Percent() = -12 Combat Stat Multiply(Damage Low) = -8 Combat Stat Multiply(Damage High) = -8 |
Sharpening Sheath | Highwayman | Rare | 15000 | Combat Stat Add(Crit Chance) = 3 Bleed Chance() = -16 Combat Stat Multiply(Damage Low) = -12 Combat Stat Multiply(Damage High) = -12 |
Shimmering Cloak | Anyone | Common | 7500 | Combat Stat Add(Defense Rating) = 5 Combat Stat Multiply(Max Hp) = -8 |
Slippery Boots | Anyone | Common | 7500 | Combat Stat Add(Defense Rating) = 10 Resistance(Move) = -16 |
Snake Oil | Anyone | Common | 7500 | Stress Dmg Percent() = -8 Resolve Check Percent() = -12 |
Snipers Ring | Anyone | Rare | 15000 | Combat Stat Add(Attack Rating) = 15 Combat Stat Add(Attack Rating) = -6 |
Solar Bracer | Anyone | Uncommon | 10000 | Combat Stat Add(Crit Chance) = 3 Combat Stat Add(Defense Rating) = 10 Combat Stat Add(Crit Chance) = -2 Combat Stat Multiply(Defense Rating) = -8 |
Solar Crown | Anyone | Uncommon | 10000 | Stress Dmg Percent() = -8 Stress Dmg Percent() = 10 |
Speed Stone | Anyone | Common | 7500 | Combat Stat Add(Speed Rating) = 1 Combat Stat Add(Crit Chance) = -1 |
Steady Bracer | Anyone | Common | 7500 | Combat Stat Add(Attack Rating) = 10 Combat Stat Add(Crit Chance) = -2 |
Stun Amulet | Anyone | Uncommon | 10000 | Stun Chance() = 10 Resistance(Stun) = 10 Combat Stat Add(Defense Rating) = -8 |
Stun Charm | Anyone | Very Common | 5000 | Resistance(Stun) = 10 Combat Stat Add(Defense Rating) = -4 |
Stun Stone | Anyone | Very Common | 5000 | Stun Chance() = 10 Combat Stat Add(Defense Rating) = -4 |
Stunning Satchel | Grave Robber | Common | 7500 | Stun Chance() = 10 Poison Chance() = 10 |
Sun Cloak | Anyone | Uncommon | 10000 | Combat Stat Add(Protection Rating) = 7.5 Combat Stat Add(Defense Rating) = 10 Combat Stat Multiply(Defense Rating) = -8 |
Sun Ring | Anyone | Uncommon | 10000 | Combat Stat Multiply(Damage Low) = 15 Combat Stat Multiply(Damage High) = 15 Combat Stat Add(Attack Rating) = 5 Combat Stat Multiply(Damage Low) = -12 Combat Stat Multiply(Damage High) = -12 Combat Stat Add(Attack Rating) = -4 |
Surgical Glove | Anyone | Uncommon | 10000 | Combat Stat Add(Crit Chance) = 3 Combat Stat Multiply(Damage Low) = -12 Combat Stat Multiply(Damage High) = -12 |
Survival Guide | Anyone | Common | 7500 | Scouting Chance() = 10 Resolve Xp Bonus Percent() = -10 |
Swift Cloak | Anyone | Uncommon | 10000 | Combat Stat Add(Speed Rating) = 2 Combat Stat Add(Attack Rating) = -4 |
Swordsmans Crest | Crusader | Common | 7500 | Combat Stat Multiply(Damage Low) = 15 Combat Stat Multiply(Damage Low) = 15 Combat Stat Multiply(Damage High) = 15 Combat Stat Multiply(Damage High) = 15 Combat Stat Add(Defense Rating) = -8 |
Tenacity Ring | Anyone | Uncommon | 10000 | Resistance(Death Blow) = 5 Combat Stat Add(Defense Rating) = -4 |
Tough Ring | Anyone | Very Rare | 25000 | Combat Stat Add(Protection Rating) = 7.5 Combat Stat Multiply(Max Hp) = 20 Combat Stat Add(Defense Rating) = -12 |
Unholy Slayers Ring | Anyone | Common | 7500 | Combat Stat Multiply(Damage Low) = 15 Combat Stat Multiply(Damage High) = 15 Combat Stat Multiply(Damage Low) = -8 Combat Stat Multiply(Damage High) = -8 |
Unmovable Helmet | Bounty Hunter | Common | 7500 | Resistance(Move) = 15 Combat Stat Add(Speed Rating) = -1 |
Warriors Bracer | Anyone | Common | 7500 | Combat Stat Multiply(Damage Low) = 10 Combat Stat Multiply(Damage Low) = 10 Combat Stat Multiply(Damage High) = 10 Combat Stat Multiply(Damage High) = 10 Combat Stat Add(Defense Rating) = -4 |
Warriors Cap | Anyone | Common | 7500 | Combat Stat Add(Attack Rating) = 3 Combat Stat Add(Speed Rating) = -1 |
Witchs Vial | Plague Doctor | Rare | 15000 | Resistance(Poison) = 15 Resistance(Bleed) = 10 Poison Chance() = 10 Combat Stat Add(Speed Rating) = -3 |
Worrystone | Anyone | Uncommon | 10000 | Resolve Check Percent() = 10 Combat Stat Add(Speed Rating) = -2 |
Wounding Helmet | Bounty Hunter | Common | 7500 | Stun Chance() = 10 Bleed Chance() = 15 Combat Stat Multiply(Damage Low) = -8 Combat Stat Multiply(Damage High) = -8 |
Youth Chalice | Vestal | Common | 7500 | Combat Stat Multiply(Max Hp) = 15 Combat Stat Add(Attack Rating) = -4 |