These are the default key bindings for the game DayZ Standalone. Make sure to bookmark this page so you can easily refer to it!
Infantry Movement
Command | Key | Alternate |
Move Forward | W | Up |
Move Backward | S | Down |
Strafe Left | A | Left |
Strafe Right | D | Right |
Turbo | ||
Fast Forward | 2xW | |
Walk or run temporary | Left Shift | |
Walk or run toggle | 2xLeft Shift | |
Slow Forward | ||
Up | ||
Go prone | ||
Stand Up | C | |
Crouch | X | |
Prone | Z | |
Step Over | V | |
Lean Left | Q | TrackIR Left |
Lean Left Toggle | 2xQ | |
Lean Right | E | TrackIR Right |
Lean Right Toggle | 2xE | |
Evasive Left | Q | |
Evasive Right | E | |
Turn Left | Delete | |
Turn Right | End |
Note about double tapping - when you double tap any of the movement keys, the game will either keep on repeating the given movement, stay in given posture or switch the state to the opposite of the current one (walk to run or vice versa).
Infantry Weapons
Command | Key | Alternate |
Fire | Prim Mouse Btn | |
Hold Breath | Hold Sec Mouse Button | |
Optics | 0 (NUM) | Sec Mouse Button |
Optics Mode | / (NUM) | |
Zeroing Up | Page Up | |
Zeroing Down | Page Down | |
Headlights on/off | L | |
Reload | R | |
Toggle Weapons | T | |
Raise Weapon | Right Ctrl+Space | |
Toggle Raise Weapon | Space |
World interaction
Tab brings up the – Inventory menu
T switch firing mode of current weapon
1 – – 9 switch between items in Quick-bar
Space switch your current weapon between at the – rested / at the ready position
LMB switch your weapon to at the ready position / attack while at the ready
Mouse wheel scroll up/down brings up the context sensitive action menu F / Mouse wheel press activates currently available interaction
Inventory
LMB hold on item holds an item so you can drag it to different position in your inventory
RMB click on item brings up interaction menu
Mouse wheel hold on your character / item in your hand slot rotates your character or item in your hand slot
Drag and drop one item on another switches items in inventory or combines them (if they can be combined)