Neutralize Val'Cour is an Objective in the Raid Spire of Stars in Destiny 2.
Summary
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Walkthrough
You will only have 3 Damage phases to complete this fight!
- When this begins, you are going to be swarmed by Cabal.
- Focus your efforts on whatever is closest to you.
- Still, look for the Centurions and focus the most on defeating them.
- Fight through them, and for now, wait.
- The boss will be building in his "corruption."
- After a time, he will be consumed by it, releasing a massive blast.
- This will inflict Engulfed on ALL party members.
- An Orb will appear about the same time at one of the plates, so a member of the Fireteam will need to run and grab it.
- Have the team regroup in the back of the arena in a line.
- The members will need to throw the orb from one to the next down the line.
- When it reaches the end, that person will need to run at Val'Cour and throw the orb at him.
- Just after that, stay away from the plates because there are incoming.
- Cabal Pods will land on the outer plates with Honored Gladiators emerging from them.
- Now, you will be doing going into space and destroying ships, this time dealing with 2 Ships and symbols with 2 Orbs.
- Once again, members of the fireteam will need to stand on the plates to create the orange pillar.
- 3 random members of the fireteam will be granted Superior Retainer.
- At least 1 will need to be launched into space to call out the symbols that they see there.
- Once they are back in the arena, 2 orbs will spawn.
- Now, 2 people with Superior Retainer will need to be launched into space after arming the weapons.
- Collect the Orbs that have appeared and empower them from the triangles below the boss.
- Arm the weapons by collecting the first orbs and having people move to step on the plates as marked by the countdown.
- The 2 people with the orbs will need to throw theirs into the vents to arm the weapons.
- 2 more orbs will appear, people around should run and grab them.
- Those with the Orbs, if they do not have Superior Retainer, will need to throw the Orbs to someone who does before going to destroy the ships in space.
- The rest of the party needs to run to the 4 outer plates to launch them into space when they call for it.
- Those with the Orbs call out their approach so the team can spend minimal time on the plates, decreasing the risk of dying.
- While in space, the Orb Bearers will need to aim and throw their orbs at the marked ships to destroy them.
- If someone misses their throw, do not stress.
- There is a lot of time to reset that section and get back into space to give it a second attempt.
- Having destroyed the marked ships, you have entered the damage phase for the boss.
- Know that a lot of adds will spawn at this time, so be ready for it.
- Wait for the first orb to spawn.
- When it does, someone on the fireteam needs to run over it and pick it up.
- They immediately need to run to the smoke and empower it.
- Retreat to the back after that.
- A second orb will appear while this is happening, requiring someone else to collect it and empower it.
- Orb Bearers, be sure to watch your Greed stacks and pass it to a nearby team member who does have not any.
- DO NOT WAIT FOR THE SECOND ORB TO BEGIN!
**The braizer WILL go red and wipe the party in the lapsed time!
- Pass the orb when you are at 8-9 stacks of Greed to avoid dying.
- COMMUNICATION is crucial here to ensure you can avoid dying to Greed.
- Sharing the First Orb between 3 people will ensure all will survive the empowerment of the remaining orbs.
- Once an Orb is empowered, pass it between a few members of the fireteam while you repeat this process to get a total of 3 Empowered Orbs.
- When you have the trio of Orbs, watch for the Robot Calus to appear behind Val'Cour.
- Immediately move to the side room to the left and right of the boss of at the edges of the room.
- When the Robot Calus raises their hand, purple glow will issue from.
- Immediately aim and throw the Orbs at that glow as the rest of the team goes into the 2 back rooms.
- The fire team at this point is split 3 and 3 to the left and right.
- This will break the shields around Val'Cour.
- As soon as the shield is down, start firing at him!
- His Critical Spot is the Jetpack on his back.
- It is not a long opportunity to do damage to the boss, so make the most of it.
- The Void Anchor does not increase damage, however, the Titan's Melting Point does increase the dealt damage.
- Now, repeat this process once his Shield goes back up.
Val'Cour's Last Stand
- When reduced to 0 health, Val'Cour will throw out a lot of Empowered Orbs.
- Whoever is nearby them needs to grab the orbs and throw them right back at him.
- Every fire team member has to throw 1 orb.
- No fire team member can throw 2 orbs in this section.
- Once all 6 orbs hit, the encounter will be over!