Polymorph spells in Divinity: Original Sin 2
Name | Description | Stats | Spellbook Location/How to Get |
---|---|---|---|
Tentacle Lash | Lash out at your opponent dealing, physical damage and setting Atrophy on them. | Memory Cost: 1 Special: Set Atrophy for 1 turn Damage based on your level and receives bonus from Strength AP Cost: 2 Resistance: Physical Armour Properties: Requires Polymorph 1 Cooldown: 3 turns |
Doctor Leste – Fort Joy Ghetto
Exter – Sanctuary of Amadia |
Chicken Claw | Turn the target character into a chicken. Squawk! | Memory Cost: 1 Special: Set Chicken Form for 2 turns AP Cost: 2 Resistance: Physical Armour Properties: Requires Polymorph 1 Cooldown: 6 turns |
Doctor Leste – Fort Joy Ghetto
Exter – Sanctuary of Amadia |
Bull Horns | Magnificent horns sprout from your forehead, making you see red. You can rush at your enemies and gore them. Increases Retribution ability by 1 for the duration. Incompatible with Medusa Head. | Memory Cost: 1 Special: Set Bull Horns for 4 turns Properties: Requires Polymorph 1 Properties: 6 turn cooldown |
Doctor Leste – Fort Joy Ghetto
Exter – Sanctuary of Amadia |
Chameleon Cloak | Grants you the ability to blend in with any enviroment as if invisible. | Memory Cost: 1 Special: Set Invisible for 2 turns Does not break Invisibility or Sneaking AP Cost: 1 Properties: Requires Polymorph 1 Properties: 6 turn cooldown |
Doctor Leste – Fort Joy Ghetto
Exter – Sanctuary of Amadia |
Heart of Steel | Your heart pumps liquid metal, creating a robust layer of Physical Armor. This regenerates each turn. | Memory Cost: 1 AP Cost: 2 Special: Restore 3 Physical Armour for 4 turns Properties: Requires Polymorph 2 Cooldown: 5 turns |
Doctor Leste – Fort Joy Ghetto
Exter – Sanctuary of Amadia |
Spread Your Wings | Sprout temporary wings to fly when you move, allowing you to ignore ground surfaces. Incompatible with Spider Legs. | Memory Cost: 1 AP Cost: 1 Properties: Requires Polymorph 2 Properties: 6 turn cooldown |
Doctor Leste – Fort Joy Ghetto
Exter – Sanctuary of Amadia |
Skin Graft | Reset all cooldowns. Removes Burning, Necrofire, Poisoned and Bleeding. | Memory Cost: 2 AP Cost: 2 SP Cost: 1 Special: Set Skin Graft Properties: Requires Polymorph 3 |
Unknown |
Summon Oily Blob | Fling an Oil Blob at a target point, dealing X Earth Damage in the area. Oil Blob deals earth damage with melee attacks and leaves an oil puddle on death. | Memory Cost: 1 AP Cost: 2 Special: Damage based on your level and Strength Summon stats dependent on caster level and Summoning ability Properties: Requires Polymorph 2 3m Explode radius Cooldown: 6 turns |
Unknown |
Medusa Head | Snakes grow out of your head, giving you a petrifying aura and the Petrifying Visage skill. Incompatible with Bull Horns. | Memory Cost: 1 AP Cost: 2 Special: Set Medusa Head for 2 turns Properties: Requires Polymorph 2 Cooldown: 5 turns |
Doctor Leste – Fort Joy Ghetto
Exter – Sanctuary of Amadia |
Spider Legs | Spider legs burst from your back. You can create web surfaces in an area to entangle foes. Incompatible with Wings. | Memory Cost: 1 Special: Set Spider Legs for 3 turns AP Cost: 1 Properties: Requires Polymorph 2 Properties: 5 turn cooldown |
Unknown |
Flay Skin | Destroy X Magic Armour on target character. Set status that halves resistances. | Memory Cost: 1 AP Cost: 3 Special: Set Nullified Resistance for 2 turns Damage based on your level and receives bonus from Strength Resistance: Magic Armour Properties: Requires Polymorph 3 Cooldown: 5 turns |
Unknown |
Flaming Skin | You get immunity to fire, but lowered resistance to water. You bleed fire | Memory Cost: 2 AP Cost: 1 SP Cost: 1 Special: Set Flaming Skin for 2 turns Properties: Requires Polymorph 2 and Pyrokinetic 2 Cooldown: 5 turns |
Unknown |
Icy Skin | You get immunity to water, but lowered resistance to fire. You bleed ice. | Memory Cost: 2 AP Cost: 1 SP Cost: 1 Special: Set Icy Skin for 2 turns Properties: Requires Polymorph 2 and Hydrosophist 2 Cooldown: 5 turns |
Unknown |
Jellyfish Skin | Bleed electrified water. You get immunity to electricity, but lowered resistance to poison and earth damage | Memory Cost: 2 AP Cost: 1 SP Cost: 1 Special: Set Jellyfish Skin for 2 turns Properties: Requires Polymorph 2 and Aerotheurge 2 Cooldown: 5 turns |
Unknown |
Poisonous Skin | You get immunity to poison and earth, but lowered resistance to air. You bleed poison. | Memory Cost: 2 AP Cost: 1 SP Cost: 1 Special: Set Poisonous Skin for 2 turns Properties: Requires Polymorph 2 and Geomancer 2 Cooldown: 5 turns |
Unknown |
Forced Exchange | Exchange Vitality percentages with target character. | Memory Cost: 2 AP Cost: 1 SP Cost: 2 Resistance: Physical Armour Properties: Requires Polymorph 3 Cooldown: 1 turn |
Unknown |
Apotheosis | You take the first step towards godhood. The cost of all Source skills is reduced by -3 Source Point. | Memory Cost: 3 AP Cost: 2 SP Cost: 3 Special: Set Apotheosis for 2 turns Properties: Requires Polymorph 5 |
Unknown |
Terrain Transmutation | Target two circular areas. Swap surfaces and clouds. | Memory Cost: 1 AP Cost: 1 Properties: Requires Polymorph 2 Cooldown: 2 turns |
Unknown |
Equalise | Vitality and Armour percentages of characters in target area are summed up and redistributed equally. | Memory Cost: 1 AP Cost: 3 Properties: Requires Polymorph 3 Cooldown: 5 turns |
Unknown |