Divinity Original Sin 2: Polymorph Skills



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Polymorph spells in Divinity: Original Sin 2

Name Description Stats Spellbook Location/How to Get
Tentacle Lash Lash out at your opponent dealing, physical damage and setting Atrophy on them. Memory Cost: 1
Special: Set Atrophy for 1 turn
Damage based on your level and receives bonus from Strength
AP Cost: 2
Resistance: Physical Armour
Properties: Requires Polymorph 1
Cooldown: 3 turns
Doctor LesteFort Joy Ghetto

Exter – Sanctuary of Amadia

Chicken Claw Turn the target character into a chicken. Squawk! Memory Cost: 1
Special: Set Chicken Form for 2 turns
AP Cost: 2
Resistance: Physical Armour
Properties: Requires Polymorph 1
Cooldown: 6 turns
Doctor LesteFort Joy Ghetto

Exter – Sanctuary of Amadia

Bull Horns Magnificent horns sprout from your forehead, making you see red. You can rush at your enemies and gore them. Increases Retribution ability by 1 for the duration. Incompatible with Medusa Head. Memory Cost: 1
Special: Set Bull Horns for 4 turns
Properties: Requires Polymorph 1
Properties: 6 turn cooldown
Doctor LesteFort Joy Ghetto

Exter – Sanctuary of Amadia

Chameleon Cloak Grants you the ability to blend in with any enviroment as if invisible. Memory Cost: 1
Special: Set Invisible for 2 turns
Does not break Invisibility or Sneaking
AP Cost: 1
Properties: Requires Polymorph 1
Properties: 6 turn cooldown
Doctor LesteFort Joy Ghetto

Exter – Sanctuary of Amadia

Heart of Steel Your heart pumps liquid metal, creating a robust layer of Physical Armor. This regenerates each turn. Memory Cost: 1
AP Cost: 2
Special: Restore 3 Physical Armour for 4 turns
Properties: Requires Polymorph 2
Cooldown: 5 turns
Doctor LesteFort Joy Ghetto

Exter – Sanctuary of Amadia

Spread Your Wings Sprout temporary wings to fly when you move, allowing you to ignore ground surfaces. Incompatible with Spider Legs. Memory Cost: 1
AP Cost: 1
Properties: Requires Polymorph 2
Properties: 6 turn cooldown
Doctor LesteFort Joy Ghetto

Exter – Sanctuary of Amadia

Skin Graft Reset all cooldowns. Removes Burning, Necrofire, Poisoned and Bleeding. Memory Cost: 2
AP Cost: 2
SP Cost: 1
Special: Set Skin Graft
Properties: Requires Polymorph 3
Unknown
Summon Oily Blob Fling an Oil Blob at a target point, dealing X Earth Damage in the area. Oil Blob deals earth damage with melee attacks and leaves an oil puddle on death. Memory Cost: 1
AP Cost: 2
Special: Damage based on your level and Strength
Summon stats dependent on caster level and Summoning ability
Properties: Requires Polymorph 2
3m Explode radius
Cooldown: 6 turns
Unknown
Medusa Head Snakes grow out of your head, giving you a petrifying aura and the Petrifying Visage skill. Incompatible with Bull Horns. Memory Cost: 1
AP Cost: 2
Special: Set Medusa Head for 2 turns
Properties: Requires Polymorph 2
Cooldown: 5 turns
Doctor LesteFort Joy Ghetto

Exter – Sanctuary of Amadia

Spider Legs Spider legs burst from your back. You can create web surfaces in an area to entangle foes. Incompatible with Wings. Memory Cost: 1
Special: Set Spider Legs for 3 turns
AP Cost: 1
Properties: Requires Polymorph 2
Properties: 5 turn cooldown
Unknown
Flay Skin Destroy X Magic Armour on target character. Set status that halves resistances. Memory Cost: 1
AP Cost: 3
Special: Set Nullified Resistance for 2 turns
Damage based on your level and receives bonus from Strength
Resistance: Magic Armour
Properties: Requires Polymorph 3
Cooldown: 5 turns
Unknown
Flaming Skin You get immunity to fire, but lowered resistance to water. You bleed fire Memory Cost: 2
AP Cost: 1
SP Cost: 1
Special: Set Flaming Skin for 2 turns
Properties: Requires Polymorph 2 and Pyrokinetic 2
Cooldown: 5 turns
Unknown
Icy Skin You get immunity to water, but lowered resistance to fire. You bleed ice. Memory Cost: 2
AP Cost: 1
SP Cost: 1
Special: Set Icy Skin for 2 turns
Properties: Requires Polymorph 2 and Hydrosophist 2
Cooldown: 5 turns
Unknown
Jellyfish Skin Bleed electrified water. You get immunity to electricity, but lowered resistance to poison and earth damage Memory Cost: 2
AP Cost: 1
SP Cost: 1
Special: Set Jellyfish Skin for 2 turns
Properties: Requires Polymorph 2 and Aerotheurge 2
Cooldown: 5 turns
Unknown
Poisonous Skin You get immunity to poison and earth, but lowered resistance to air. You bleed poison. Memory Cost: 2
AP Cost: 1
SP Cost: 1
Special: Set Poisonous Skin for 2 turns
Properties: Requires Polymorph 2 and Geomancer 2
Cooldown: 5 turns
Unknown
Forced Exchange Exchange Vitality percentages with target character. Memory Cost: 2
AP Cost: 1
SP Cost: 2
Resistance: Physical Armour
Properties: Requires Polymorph 3
Cooldown: 1 turn
Unknown
Apotheosis You take the first step towards godhood. The cost of all Source skills is reduced by -3 Source Point. Memory Cost: 3
AP Cost: 2
SP Cost: 3
Special: Set Apotheosis for 2 turns
Properties: Requires Polymorph 5
Unknown
Terrain Transmutation Target two circular areas. Swap surfaces and clouds. Memory Cost: 1
AP Cost: 1
Properties: Requires Polymorph 2
Cooldown: 2 turns
Unknown
Equalise Vitality and Armour percentages of characters in target area are summed up and redistributed equally. Memory Cost: 1
AP Cost: 3
Properties: Requires Polymorph 3
Cooldown: 5 turns
Unknown

See also[edit]