This Grinning Skull is an interactable object in Divinity: Original Sin 2 (DOS2)
Description
A skull with a grinning expression.
Located in the room that the character wakes up in after Character Creation. It rests above some apparatus, near some torture beds.
Location
Laboratory
Area
Interaction Options
The following actions can be performed on a this grinning skull:
- Use
If you use it (left click), the character will say:
- "Nice haircut, smiley"
- "Not a very chatty fellow, are you?"
- "Who're you? Nobody. Hah."
Strategy Guide/Tips
- This skull doesn't appear to serve any significant purpose in the game other than for flavor.