The Wizard is a Class in Divinity: Original Sin 2.
Contents
Description
A scholar of maqic specialised in starting and ending battles with a flick of the wrist, exacting swift victory from a safe distance
Attributes
Attribute | Modifier |
---|---|
Intelligence | +2 |
Constitution | +1 |
Abilities
Ability | Points |
---|---|
Aereotheurge | +1 |
Hydrosophist | +1 |
Pyrokinetic | +1 |
Loremaster | +1 |
Starting Talent
- Far Out Man: Magic range increased by 2m (For spells and for scrolls)
Starting Skills
- Searing Daggers: Shoots 3 flaming daggers
- Fossil Strike: Attack that does earth damage and leaves slick oil on surface.
- Rain: A spell that sets the "wet" status effects on the targets, as well as can be used to extinguish fires.
Classes
Strategy Guide/Tips
- The Lizard's intelligence bonus make it a good choice of race for this class.