There are 10 races you can play as in TES: Blades.
You choose your race during Character Creation.
- Altmer (High Elves) +15% Shock Resistance +5% Magicka Regeneration
- Argonian (Saxhleel) +5% Health Regeneration +5% Damage with Daggers, Hand Axes, and Light Hammers
- Bosmer (Wood Elves) +15% Poison Resistance +5% Damage with Abilities
- Breton +10% Spell Resistance +5% Damage with Longsword, War Axes, and Maces
- Dunmer (Dark Elves) +15% Fire Resistance +5% Damage with Spells
- Imperial (Cyrodiils) +5% Health Restored from Healing Effects +5% Damage with Longswords, War Axes, and Maces
- Khajiit +5% Armor Rating +10% Poison Damage
- Nord +15% Frost Resistance +5% Damage with Greatswords, Battleaxes, and Warhammers
- Orc (Orsimer) +5% Armor Rating +5% Damage with Abilities
- Redguard +15% Poison Resistance +5% Stamina Regeneration
See table below for race stats:
Race | Damage | Resistance | Regeneration | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Light weapons | Versatile weapons | Heavy weapons | Abilities | Poison | Spells | Shock | Armor Rating | Poison | Spell | Fire | Frost | Health | Healing Effects | Stamina | Magicka | |
Altmer (High Elves) | +15% | +5% | ||||||||||||||
Orc (Orsimer) | +5% | +5% | ||||||||||||||
Bosmer (Wood Elves) | +5% | +15% | ||||||||||||||
Dunmer (Dark Elves) | +5% | +15% | ||||||||||||||
Argonian (Saxhleel) | +5% | +5% | ||||||||||||||
Imperial (Cyrodiils) | +5% | +5% | ||||||||||||||
Breton | +5% | +10% | ||||||||||||||
Nord | +5% | +15% | ||||||||||||||
Khajiit | +10% | +5% | ||||||||||||||
Redguard | +15% | +5% |
Strategy Guide/Tips
- You can change your race by going to Theodor Gorlash in Town.
- After a certain level, this costs gems.