Science INT Perk in Fallout 4.

Science! is an Intelligence perk in Fallout 4.

Allows for Modifying Energy Weapons.

Requirements

Stat Points
Intelligence
Intelligence
6

Overview

The Science! Perk is a requirement to craft certain weapon Mods, in particular mods for Energy Weapons. such as laser and plasma guns.

Depending on how powerful the mod is, you will need a higher rank of Science! in order to craft it.

Weapon type also comes into play when determining the perk rank needed.

For example, to placing a Tactical Grip on a Laser Pistol requires Science! rank 1, while putting an Amplified Beam Splitter on a Laser Rifle requires Science! Rank 2

Used for mods

Amp. Beam Splitter
Amp. Beam Splitter
Assault Barrel
Assault Barrel
Beam Focuser
Beam Focuser
Fine-tuned Beam Focuser
Ft Beam Focuser
Flamer Barrel
Flamer Barrel
Full Stock
Full Stock
Improved Assault Barrel
Imp. Assault Barrel
Improved Short Barrel
Imp. Short Barrel
Marksman's Stock
Marksman's Stock
Recoil Compensating Stock
Recoil Compensating Stock
Sniper Barrel
Sniper Barrel
Standard Stock
Standard Stock
Improved Splitter
Improved Splitter
Tactical Grip
Tactical Grip

Strategy Guide/Tips

  • This perk is important for combat-oriented builds that rely on guns.
  • If you prefer energy weapons though, you might want to look into the Science! perk instead.

Also see

Energy Weapons
Energy Weapons
Gun Nut
Gun Nut