This page has a list of weapons and weapon stats in Fortnite Battle Royale.
Use this to plan what weapon to use in every situation.
Note that same weapons have different stats for different rarities.
Damage to structures
Unlike player damage, structure damage does not differ based on rarity. [1]
Aside from shotguns, range does not affect structure damage.
An explosion does the same damage to every object it hit.
Shotguns do less damage as you get further away from a structure. They also do less damage if some pellets miss the structure. The structure damage listed for each shotgun in the tables below are for maximum possible damage.
A weapon does the same damage to every type of structure.
Pickaxe
|
Damage |
Environments Structure |
Players Structures |
|
|
10 |
50; 100 for critical hit |
25; 50 for critical hit
|
Assault Rifles
Sniper Rifles
Shotguns
|
Name |
Rarity |
DPS |
Damage |
Fire Rate |
Mag Size |
Reload Time |
Headshot Damage
|
|
Pump Shotgun |
Uncommon |
63 |
90 |
0.7 |
5 |
4.8 |
225
|
|
Pump Shotgun |
Rare |
66.5 |
95 |
0.7 |
5 |
4.6 |
238
|
SMGs
Miniguns
|
Name |
Rarity |
DPS |
Damage |
CritChance |
CritDamage |
Fire Rate |
Mag Size |
Reload Time |
Ammo Cost |
Headshot |
Structure Damage
|
|
Minigun |
Epic |
192 |
16 |
0% |
0% |
12.0 |
0 |
4.7 |
1 |
40 |
25
|
|
Minigun |
Legendary |
204 |
17 |
0% |
0% |
12.0 |
0 |
4.5 |
1 |
42 |
25
|
Pistols
|
Name |
Rarity |
DPS |
Damage |
CritChance |
CritDamage |
Fire Rate |
Mag Size |
Reload Time |
Ammo Cost |
Headshot |
Structure Damage
|
|
Revolver |
Common |
48.6 |
54 |
0% |
0% |
0.9 |
6 |
2.4 |
1 |
135 |
60
|
|
Revolver |
Uncommon |
51.3 |
57 |
0% |
0% |
0.9 |
6 |
2.3 |
1 |
142 |
60
|
|
Revolver |
Rare |
54 |
60 |
0% |
0% |
0.9 |
6 |
2.2 |
1 |
150 |
60
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Pistol |
Common |
155.2 |
23 |
0% |
0% |
6.75 |
16 |
1.5 |
1 |
57 |
25
|
|
Pistol |
Uncommon |
162 |
24 |
0% |
0% |
6.75 |
16 |
1.5 |
1 |
60 |
25
|
|
Pistol |
Rare |
168.7 |
25 |
0% |
0% |
6.75 |
16 |
1.4 |
1 |
62 |
25
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Suppressed Pistol |
Epic |
175.5 |
26 |
0% |
0% |
6.75 |
16 |
1.3 |
1 |
65 |
25
|
|
Suppressed Pistol |
Legendary |
189 |
28 |
0% |
0% |
6.75 |
16 |
1.3 |
1 |
70 |
25
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Hand Cannon |
Epic |
60.0 |
75 |
0% |
0% |
0.8 |
7 |
2.1 |
1 |
187 |
75
|
|
Hand Cannon |
Legendary |
62.4 |
78 |
0% |
0% |
0.8 |
7 |
2.0 |
1 |
195 |
75
|
Crossbows
|
Name |
Rarity |
DPS |
Damage |
CritChance |
CritDamage |
Fire Rate |
Mag Size |
Reload Time |
Ammo Cost |
Structure Damage
|
|
Crossbow |
Rare |
45.0 |
75 |
0% |
0% |
0.6 |
5 |
2.6 |
1 |
0
|
|
Crossbow |
Epic |
47.4 |
79 |
0% |
0% |
0.6 |
5 |
2.5 |
1 |
0
|
Rocket Launchers
|
Name |
Rarity |
DPS |
Damage |
CritChance |
CritDamage |
Fire Rate |
Mag Size |
Reload Time |
Ammo Cost |
Structure Damage
|
|
Rocket Launcher |
Rare |
82.5 |
110 |
0% |
0% |
0.75 |
1 |
1.8 |
1 |
375
|
|
Rocket Launcher |
Epic |
87 |
116 |
0% |
0% |
0.75 |
1 |
1.7 |
1 |
375
|
|
Rocket Launcher |
Legendary |
90.7 |
121 |
0% |
0% |
0.75 |
1 |
1.6 |
1 |
375
|
|
Guided Missile |
Epic |
??? |
105 |
??? |
??? |
??? |
??? |
??? |
??? |
1000[3]
|
|
Guided Missile |
Legendary |
??? |
110 |
??? |
??? |
??? |
??? |
??? |
??? |
1000
|
Grenade Launchers
|
Name |
Rarity |
DPS |
Damage |
CritChance |
CritDamage |
Fire Rate |
Mag Size |
Reload Time |
Ammo Cost |
Structure Damage
|
|
Grenade Launcher |
Rare |
100 |
100 |
0% |
0% |
1.0 |
6 |
2.9 |
1 |
375
|
|
Grenade Launcher |
Epic |
105 |
105 |
0% |
0% |
1.0 |
6 |
2.8 |
1 |
375
|
|
Grenade Launcher |
Legendary |
110 |
110 |
0% |
0% |
1.0 |
6 |
2.7 |
1 |
375
|
Grenades
Other
Weapon Types
Removed from game
Weapon Name |
Removed |
Removal Reason
|
Semi-Auto Rifle |
Patch 1.7.1 |
Renamed to “Assault Rifle (Burst)”
|
Semi-Auto Handgun |
Patch 1.7.1 |
Renamed to “Pistol”
|
Semi-Auto Shotgun |
Patch 1.7.1 |
Renamed to “Tactical Shotgun”
|
Zapatron Sniper |
Patch 1.7.1 |
Too “Over Powered”
|
Common Submachine Gun |
Patch 2.5.0 |
Too many unused weapons [4]
|
Uncommon Submachine Gun |
Patch 2.5.0 |
Too many unused weapons [5]
|
Rare Submachine Gun |
Patch 2.5.0 |
Too many unused weapons [6]
|
See also