This page has a list of weapons and weapon stats in Fortnite Battle Royale.
Use this to plan what weapon to use in every situation.
Note that same weapons have different stats for different rarities.
Contents
Damage to structures
Unlike player damage, structure damage does not differ based on rarity. [1]
Aside from shotguns, range does not affect structure damage.
An explosion does the same damage to every object it hit.
Shotguns do less damage as you get further away from a structure. They also do less damage if some pellets miss the structure. The structure damage listed for each shotgun in the tables below are for maximum possible damage.
A weapon does the same damage to every type of structure.
Pickaxe
Damage | Environments Structure | Players Structures | |
---|---|---|---|
10 | 50; 100 for critical hit | 25; 50 for critical hit |
Assault Rifles
Name | Rarity | DPS | Damage | CritChance | CritDamage | Fire Rate | Mag Size | Reload Time | Ammo Cost | Headshot Damage | Structure Damage [2] | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Assault Rifle (M16) | Common | 165 | 30 | 0% | 0% | 5.5 | 30 | 2.3 | 1 | 60 | 33 | |
Assault Rifle (M16) | Uncommon | 181.5 | 31 | 0% | 0% | 5.5 | 30 | 2.2 | 1 | 62 | 33 | |
Assault Rifle (M16) | Rare | 192.5 | 33 | 0% | 0% | 5.5 | 30 | 2.2 | 1 | 66 | 33 | |
Assault Rifle (SCAR) | Epic | 218.5 | 35 | 0% | 0% | 5.5 | 30 | 2.2 | 1 | 70 | 33 | |
Assault Rifle (SCAR) | Legendary | 234.5 | 36 | 0% | 0% | 5.5 | 30 | 2.1 | 1 | 72 | 33 | |
Assault Rifle (Burst) | Common | 109.7 | 27 | 0% | 0% | 4.06 | 30 | 2.9 | 1 | 67 | 30 | |
Assault Rifle (Burst) | Uncommon | 117.9 | 29 | 0% | 0% | 4.06 | 30 | 2.7 | 1 | 72 | 30 | |
Assault Rifle (Burst) | Rare | 121.9 | 30 | 0% | 0% | 4.06 | 30 | 2.6 | 1 | 75 | 30 | |
Assault Rifle (Scoped) | Rare | 80.5 | 23 | 0% | 0% | 3.5 | 20 | 2.3 | 1 | 46 | 40 | |
Assault Rifle (Scoped) | Epic | 84 | 24 | 0% | 0% | 3.5 | 20 | 2.2 | 1 | 48 | 40 |
Sniper Rifles
Name | Rarity | DPS | Damage | CritChance | CritDamage | Fire Rate | Mag Size | Reload Time | Ammo Cost | Headshot Damage | Structure Damage | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Bolt-Action Sniper Rifle | Rare | 32 | 105 | 0% | 0% | 0.33 | 1 | 3.0 | 1 | 262 | 105 | |
Bolt-Action Sniper Rifle | Epic | 35 | 110 | 0% | 0% | 0.33 | 1 | 2.8 | 1 | 275 | 105 | |
Bolt-Action Sniper Rifle | Legendary | 38 | 116 | 0% | 0% | 0.33 | 1 | 2.7 | 1 | 290 | 105 | |
Semi-Auto Sniper Rifle | Epic | 53 | 63 | 0% | 0% | 1.2 | 10 | 2.5 | 1 | 157 | 40 | |
Semi-Auto Sniper Rifle | Legendary | 55 | 66 | 0% | 0% | 1.2 | 10 | 2.3 | 1 | 165 | 40 | |
No-Scope Hunting Rifle | Uncommon | 68.8 | 86 | 0% | 0% | 0.8 | 1 | 1.9 | 1 | 215 | 90 | |
No-Scope Hunting Rifle | Rare | 72.0 | 90 | 0% | 0% | 0.8 | 1 | 1.8 | 1 | 225 | 90 |
Shotguns
Name | Rarity | DPS | Damage | Fire Rate | Mag Size | Reload Time | Headshot Damage | Structure Damage | |
---|---|---|---|---|---|---|---|---|---|
Tactical Shotgun | Common | 100.5 | 67 | 1.5 | 8 | 6.3 | 168 | 70 | |
Tactical Shotgun | Uncommon | 105 | 70 | 1.5 | 8 | 6 | 175 | 70 | |
Tactical Shotgun | Rare | 111 | 74 | 1.5 | 8 | 5.7 | 185 | 70 | |
Pump Shotgun | Uncommon | 63 | 90 | 0.7 | 5 | 4.8 | 225 | 100 | |
Pump Shotgun | Rare | 66.5 | 95 | 0.7 | 5 | 4.6 | 238 | 100 | |
Heavy Shotgun | Epic | 73.5 | 73.5 | 1.0 | 7 | 5.9 | 183.75 | 100 | |
Heavy Shotgun | Legendary | 77.0 | 77.0 | 1.0 | 7 | 5.6 | 192.5 | 100 |
SMGs
Name | Rarity | DPS | Damage | CritChance | CritDamage | Fire Rate | Mag Size | Reload Time | Ammo Cost | Structure Damage | Headshot Damage | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Tactical Submachine Gun | Uncommon | 208 | 16 | 0% | 0% | 13 | 35 | 2.4 | 1 | 17 | 40 | |
Tactical Submachine Gun | Rare | 221 | 17 | 0% | 0% | 13 | 35 | 2.3 | 1 | 17 | 42 | |
Tactical Submachine Gun | Epic | 234 | 18 | 0% | 0% | 13 | 35 | 2.2 | 1 | 17 | 45 | |
Submachine Gun (Suppressor) | Common | 153 | 17 | 0% | 0% | 9 | 30 | 2.2 | 1 | 19 | 42 | |
Submachine Gun (Suppressor) | Uncommon | 162 | 18 | 0% | 0% | 9 | 30 | 2.1 | 1 | 19 | 45 | |
Submachine Gun (Suppressor) | Rare | 171 | 19 | 0% | 0% | 9 | 30 | 2.0 | 1 | 19 | 47 |
Miniguns
Name | Rarity | DPS | Damage | CritChance | CritDamage | Fire Rate | Mag Size | Reload Time | Ammo Cost | Headshot | Structure Damage | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Minigun | Epic | 192 | 16 | 0% | 0% | 12.0 | 0 | 4.7 | 1 | 40 | 25 | |
Minigun | Legendary | 204 | 17 | 0% | 0% | 12.0 | 0 | 4.5 | 1 | 42 | 25 |
Pistols
Name | Rarity | DPS | Damage | CritChance | CritDamage | Fire Rate | Mag Size | Reload Time | Ammo Cost | Headshot | Structure Damage | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Revolver | Common | 48.6 | 54 | 0% | 0% | 0.9 | 6 | 2.4 | 1 | 135 | 60 | |
Revolver | Uncommon | 51.3 | 57 | 0% | 0% | 0.9 | 6 | 2.3 | 1 | 142 | 60 | |
Revolver | Rare | 54 | 60 | 0% | 0% | 0.9 | 6 | 2.2 | 1 | 150 | 60 | |
Pistol | Common | 155.2 | 23 | 0% | 0% | 6.75 | 16 | 1.5 | 1 | 57 | 25 | |
Pistol | Uncommon | 162 | 24 | 0% | 0% | 6.75 | 16 | 1.5 | 1 | 60 | 25 | |
Pistol | Rare | 168.7 | 25 | 0% | 0% | 6.75 | 16 | 1.4 | 1 | 62 | 25 | |
Suppressed Pistol | Epic | 175.5 | 26 | 0% | 0% | 6.75 | 16 | 1.3 | 1 | 65 | 25 | |
Suppressed Pistol | Legendary | 189 | 28 | 0% | 0% | 6.75 | 16 | 1.3 | 1 | 70 | 25 | |
Hand Cannon | Epic | 60.0 | 75 | 0% | 0% | 0.8 | 7 | 2.1 | 1 | 187 | 75 | |
Hand Cannon | Legendary | 62.4 | 78 | 0% | 0% | 0.8 | 7 | 2.0 | 1 | 195 | 75 |
Crossbows
Name | Rarity | DPS | Damage | CritChance | CritDamage | Fire Rate | Mag Size | Reload Time | Ammo Cost | Structure Damage | Headshot Damage | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Crossbow | Rare | 45.0 | 75 | 0% | 0% | 0.6 | 5 | 2.6 | 1 | 0 | 187 | |
Crossbow | Epic | 47.4 | 79 | 0% | 0% | 0.6 | 5 | 2.5 | 1 | 0 | 197 |
Rocket Launchers
Name | Rarity | DPS | Damage | CritChance | CritDamage | Fire Rate | Mag Size | Reload Time | Ammo Cost | Structure Damage | |
---|---|---|---|---|---|---|---|---|---|---|---|
Rocket Launcher | Rare | 82.5 | 110 | 0% | 0% | 0.75 | 1 | 1.8 | 1 | 375 | |
Rocket Launcher | Epic | 87 | 116 | 0% | 0% | 0.75 | 1 | 1.7 | 1 | 375 | |
Rocket Launcher | Legendary | 90.7 | 121 | 0% | 0% | 0.75 | 1 | 1.6 | 1 | 375 | |
Guided Missile | Epic | 78.75 | 105 | ??? | ??? | 0.75 | 1 | 2.0 | 1 |
1000[3] | |
Guided Missile | Legendary | 82.5 | 110 | ??? | ??? | 0.75 | 1 | 1.9 | 1 | 1000 |
Grenade Launchers
Name | Rarity | DPS | Damage | CritChance | CritDamage | Fire Rate | Mag Size | Reload Time | Ammo Cost | Structure Damage |
---|---|---|---|---|---|---|---|---|---|---|
Grenade Launcher | Rare | 100 | 100 | 0% | 0% | 1.0 | 6 | 2.9 | 1 | 375 |
Grenade Launcher | Epic | 105 | 105 | 0% | 0% | 1.0 | 6 | 2.8 | 1 | 375 |
Grenade Launcher | Legendary | 110 | 110 | 0% | 0% | 1.0 | 6 | 2.7 | 1 | 375 |
Name | Rarity | DPS | Damage | CritChance | CritDamage | Structure Damage | |
---|---|---|---|---|---|---|---|
Grenade | Common | 210 | 105 | 5% | 50% | 393 | |
Boogie Bomb | Rare | 0 | 0 | 5% | 50% | 0 | |
Impulse Grenade | Rare | 0 | 0 | 5% | 50% | 0 |
Other
Name | Rarity | Damage | Structure Damage | ||
---|---|---|---|---|---|
Remote Explosive | Rare | 70 | 100 |
Weapon Types
Removed from game
Weapon Name | Removed | Removal Reason |
---|---|---|
Semi-Auto Rifle | Patch 1.7.1 | Renamed to “Assault Rifle (Burst)” |
Semi-Auto Handgun | Patch 1.7.1 | Renamed to “Pistol” |
Semi-Auto Shotgun | Patch 1.7.1 | Renamed to “Tactical Shotgun” |
Zapatron Sniper | Patch 1.7.1 | Too “Over Powered” |
Common Submachine Gun | Patch 2.5.0 | Too many unused weapons [4] |
Uncommon Submachine Gun | Patch 2.5.0 | Too many unused weapons [5] |
Rare Submachine Gun | Patch 2.5.0 | Too many unused weapons [6] |