This page has a list of weapons and weapon stats in Fortnite Battle Royale.
Use this to plan what weapon to use in every situation.
Note that same weapons have different stats for different rarities.
Damage to structures
Aside from shotguns, range does not affect structure damage. [1]
An explosion does the same damage to every object it hit.
Shotguns do less damage as you get further away from a structure. They also do less damage if some pellets miss the structure. The structure damage listed for each shotgun in the tables below are for maximum possible damage.
A weapon does the same damage to every type of structure.
Pickaxe
Damage |
Environment, Enemy Structures |
Friendly Structures
|
10 |
50; 100 for critical hit |
25; 50 for critical hit
|
Assault Rifles
Sniper Rifles
Shotguns
SMGs
High Capacity
Name |
Rarity |
DPS |
Damage |
Fire Rate |
Mag Size |
Reload Time |
Ammo Cost |
Headshot Damage |
Structure Damage
|
Light Machine Gun |
Rare |
200 |
25 |
8 |
100 |
5 |
1 |
50 |
26
|
Light Machine Gun |
Epic |
208 |
26 |
8 |
100 |
4.7 |
1 |
52 |
26
|
|
|
|
|
|
|
|
|
|
|
Minigun |
Epic |
216 |
18 |
12.0 |
0 |
4.7 |
1 |
40 |
32
|
Minigun |
Legendary |
228 |
19 |
12.0 |
0 |
4.5 |
1 |
42 |
33
|
Pistols
Name |
Rarity |
DPS |
Damage |
Fire Rate |
Mag Size |
Reload Time |
Ammo Cost |
Headshot Damage |
Structure Damage
|
Pistol |
Common |
155.2 |
23 |
6.75 |
16 |
1.5 |
1 |
46 |
23
|
Pistol |
Uncommon |
162 |
24 |
6.75 |
16 |
1.5 |
1 |
48 |
24
|
Pistol |
Rare |
168.7 |
25 |
6.75 |
16 |
1.4 |
1 |
50 |
25
|
Suppressed Pistol |
Epic |
175.5 |
26 |
6.75 |
16 |
1.3 |
1 |
52 |
26
|
Suppressed Pistol |
Legendary |
189 |
28 |
6.75 |
16 |
1.3 |
1 |
56 |
28
|
|
|
|
|
|
|
|
|
|
|
Revolver |
Common |
48.6 |
54 |
0.9 |
6 |
2.4 |
1 |
108 |
54
|
Revolver |
Uncommon |
51.3 |
57 |
0.9 |
6 |
2.3 |
1 |
114 |
57
|
Revolver |
Rare |
54 |
60 |
0.9 |
6 |
2.2 |
1 |
120 |
60
|
Hand Cannon |
Epic |
60.0 |
75 |
0.8 |
7 |
2.1 |
1 |
150 |
79
|
Hand Cannon |
Legendary |
62.4 |
78 |
0.8 |
7 |
2.0 |
1 |
156 |
83
|
|
Name |
Rarity |
DPS |
Damage |
Fire Rate |
Mag Size |
Reload Time |
Structure Damage
|
|
Dual Pistols |
Epic |
162.5 |
41.0 |
3.96 |
18 |
2.8 |
82 |
42
|
|
Dual Pistols |
Legendary |
170.5 |
43.0 |
3.96 |
18 |
2.7 |
87 |
44
|
Rocket Launchers
Grenade Launchers
Name |
Rarity |
DPS |
Damage |
CritChance |
CritDamage |
Fire Rate |
Mag Size |
Reload Time |
Ammo Cost |
Structure Damage
|
Grenade Launcher |
Rare |
100 |
100 |
0% |
0% |
1.0 |
6 |
2.9 |
1 |
375
|
Grenade Launcher |
Epic |
105 |
105 |
0% |
0% |
1.0 |
6 |
2.8 |
1 |
394
|
Grenade Launcher |
Legendary |
110 |
110 |
0% |
0% |
1.0 |
6 |
2.7 |
1 |
413
|
Grenades
Name |
Rarity |
DPS |
Damage |
Structure Damage |
Description
|
Grenade |
Common |
210 |
105 |
375 |
Explodes doing high Damage
|
Boogie Bomb |
Rare |
0 |
0 |
0 |
Makes Victim Dance And unable to shoot
|
Impulse Grenade |
Rare |
0 |
0 |
0 |
Boots you or others away from where the grenade landed
|
Port a Fort |
Epic |
0 |
0 |
0 |
Builds a 1 x 3 made of metal with an upside down pyramid on top
|
Clinger |
Uncommon |
200 |
100 |
200 |
Sticks to enemies and surfaces, explosion delay of 2.5 seconds, will detonate early if a structure it is attached to is destroyed
|
Stink Grenade |
Epic |
10 |
90 |
0 |
Explodes on impact, creating cloud over small radius, dealing 5 damage per half a second for 9 seconds dealing total of 90 damage to anyone inside the cloud.
|
Other
Weapon Types
Removed from game
Some weapons removed from game are considered to be put in the vault, or "vaulted", to perhaps make a return later after the devs have made balancing changes.
Weapon Name |
Removed |
Removal Reason
|
Zapatron Sniper |
Unknown |
Too overpowered
|
Semi-Auto Rifle |
Patch 1.7.1 |
Renamed to “Assault Rifle (Burst)”
|
Semi-Auto Handgun |
Patch 1.7.1 |
Renamed to “Pistol”
|
Semi-Auto Shotgun |
Patch 1.7.1 |
Renamed to “Tactical Shotgun”
|
Common Submachine Gun |
Patch 2.5.0 |
Too many unused weapons [4]
|
Uncommon Submachine Gun |
Patch 2.5.0 |
Too many unused weapons [5]
|
Rare Submachine Gun |
Patch 2.5.0 |
Too many unused weapons [6]
|
Smoke Grenade |
Patch 3.3 |
Pointless
|
Guided Missile |
Patch 3.5 |
Too overpowered
|
Crossbow |
Season 4 |
Too weak
|
See also