(One intermediate revision by the same user not shown)
Line 1: Line 1:
Every Residential, Commercial, and Industrial building (RCI) has the potential to improve.
+
Every Residential, Commercial, and Industrial building ([[SimCity: RCI|RCI]]) has the potential to improve.
 
All buildings have a density level that tracks how happy and prosperous its residents or
 
All buildings have a density level that tracks how happy and prosperous its residents or
 
workers are. Each building also accumulates value over time. The value measured depends
 
workers are. Each building also accumulates value over time. The value measured depends
Line 5: Line 5:
  
 
A tiny house can eventually turn into a mansion, or a small clothing store can become a
 
A tiny house can eventually turn into a mansion, or a small clothing store can become a
larger chain. Select any RCI structure or check the different data maps to view a building’s
+
larger chain. Select any [[SimCity: RCI|RCI]] structure or check the different data maps to view a building’s
 
density level. Passing a tier doesn't guarantee a structure’s renovation, but reaching that
 
density level. Passing a tier doesn't guarantee a structure’s renovation, but reaching that
 
level increases the chance of this occurring.
 
level increases the chance of this occurring.

Latest revision as of 21:25, 25 February 2013

Every Residential, Commercial, and Industrial building (RCI) has the potential to improve. All buildings have a density level that tracks how happy and prosperous its residents or workers are. Each building also accumulates value over time. The value measured depends on the type of building, A building can evolve through its density, or value levels.

A tiny house can eventually turn into a mansion, or a small clothing store can become a larger chain. Select any RCI structure or check the different data maps to view a building’s density level. Passing a tier doesn't guarantee a structure’s renovation, but reaching that level increases the chance of this occurring.