m (Reverted edits by 37.113.165.126 (talk) to last revision by Axton)
 
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I'm removing impact and range columns as they seem to be meaningless. If someone can prove they mean something I'll add them back. Also now I'm removing CritChance and CritDamage for the same reasons.
 
I'm removing impact and range columns as they seem to be meaningless. If someone can prove they mean something I'll add them back. Also now I'm removing CritChance and CritDamage for the same reasons.
 
== Marking on with this write-up, I genuinely conceive this website needs such solon fee. I'll probably be again to see some author, thanks for that content. ==
 

Latest revision as of 16:59, 9 December 2019

TODO: Please add a glossary for the terms used as headers and what they really mean

GamerM (talk) 10:59, 18 December 2017 (EST)


TODO: Please add those gun mechanics infos:

- Weapon efficiency in range (how fast it decreases, for shotguns for example). The "range" column isn't explicit at all.

- Weapon precision, patterns, in different situations, and for different weapons: crouched, when moving, 1st bullet etc.

- Bullet speed: at the moment, all of them are instant, except snipers.

impact means nothing as far as i can tell. it probably only applies to STW. the column should probably be removed.

I'm removing impact and range columns as they seem to be meaningless. If someone can prove they mean something I'll add them back. Also now I'm removing CritChance and CritDamage for the same reasons.