"Drive through waypoints in time 0/13" is a mission objective in the side mission "Pop Racing" in Borderlands: The Pre-Sequel
Contents
Walkthrough[edit]
Try to use your boost on straightways and where you need to make a jump. Otherwise it can cost you more time than it would otherwise save.
Checkpoint 1[edit]
Head around the corner that is illuminated to the right. Just ahead you can see the first check point directly ahead of you. Save your turbo for now.
Checkpoint 2[edit]
Bear to the right after you pass through the first checkpoint so you pass the garage on the left. Head for the Vertigo Bridge. The check point is on the far side of the garage, just before the bridge
Checkpoint 3[edit]
Get to the far side of the bridge. You will cross another checkpoint there.
Checkpoint 4[edit]
Head on down the slope, bearing just a bit to the right. This will take you right to the next check point.
Checkpoint 5[edit]
Continue down the slope into So Much Serenity. Pass under the walkway. Keep going
Checkpoint 6[edit]
Bear to the right as you pass through the checkpoint. Continue to the right and go up the slope. As you get to the top go to the left and head for the next checkpoint. Be sure you are boosting as you head through the checkpoint to avoid falling in the methane river.
Checkpoint 7[edit]
As you land by the Wreck of the Dundee, switch off the boost and start up the slope to the right. The next checkpoint is just up the slope from here. Get to it.
Checkpoint 8[edit]
Head up the slope and follow the path over to the right. You will spot the checkpoint just around the corner. Boost over there.
Checkpoint 9[edit]
Head around the next corner to the right. Keep the turn going until the road straightens out. Follow the slope up and to the right. This will take you to the next checkpoint.
Checkpoint 10[edit]
Go forward and start to the right just as you are passing the boulder on the right.
Checkpoint 11[edit]
Keep going to the right as you pass through the checkpoint. This leads right into the Grabba. Head around in the needed semi-circle and then start for the ledge with the checkpoint. Get close to the checkpoint and then hit the booster.
Checkpoint 12[edit]
Keep driving forward up the slope after you touchdown from the jump. You will be low on time now so no stopping! Just ahead of you is the next checkpoint. This takes you right into the Burraburra.
Checkpoint 13[edit]
Head for where this whole race began now. It is just a short ways from the last checkpoint. Keep to the flat lands to ensure you don't risk toppling at this late point. As long as you are between 15-20 seconds left, you have this short of crashing.
Pop Racing Mission Objectives[edit]
- Get moon buggy
- Wait at starting line
- 5...4...3...2...1...
- GO!
- Drive through waypoints in time
Turn in: Napykins Lunestalker