"Loyal" is an AI Personality in Divinity Original Sin
AI Personalities affect what dialog choices a character makes when you are not controlling it directly
In case of "Loyal", that character will choose the answer based on the traits of the active player
Choose this option if you want both your characters to have similar traits
Description[edit]
This character is loyal and will go with whatever the other character's traits are.
All Personality Traits (for reference)[edit]
- Altruistic (+2 Rep) / Egotistical (+1 Barter)
- Blunt (Immune to Charm) / Considerate (+1 Charisma)
- Bold (+1 Initiative) / Cautious (+1 Sneak)
- Compassionate (+3% Crit Chance) / Heartless (+20% Backstab Accuracy)
- Forgiving (Immune to Curse) / Vindictive (+20% Opportunity Attack Accuracy)
- Independent (+1 Willpower) / Obedient (+1 Willpower around Leaders)
- Pragmatic (+1 Crafting) / Romantic (+1 Lucky Charm)
- Righteous (+1 Leadership) / Renegade (+1 Pickpocket)
- Spiritual (Immune to Fear) / Materialistic (+1 Loremaster)