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− | [[File:MassEffectAndromedaToneChoice.jpg|right|thumb|400px|Tone Choice Symbols in ME:Andromeda]] | + | [[File:MassEffectAndromedaToneChoice.jpg|right|thumb|400px|Tone Choice Symbols in ME:Andromeda. Remember which icons belong to which tones!]] |
Tone Choice is a gameplay mechanic in [[:Category:Mass Effect Andromeda Wiki|Mass Effect: Andromeda]]. | Tone Choice is a gameplay mechanic in [[:Category:Mass Effect Andromeda Wiki|Mass Effect: Andromeda]]. |
Latest revision as of 17:59, 21 March 2017
Tone Choice is a gameplay mechanic in Mass Effect: Andromeda.
Description[edit]
Tone choices help define Ryder's personality:
- Emotional (heart icon)
- Logical (gear icon)
- Casual (round spiral icon)
- Professional (square spiral icon)
Example[edit]
At the beginning of the game, aboard the Hyperion, Dr. Lexi T'Perro refers to the Welcome Vid that is being broadcast to the colonists:
Dr. Lexi T’Perro: “Makes it sound so easy, doesn’t it?” | ||
---|---|---|
Dialogue Choice | Choice A | Choice B |
Personality | Casual | Professional |
Text | Easy is no fun. | It’s what we trained for. |
Outcome | "I hope not. I signed up for a little adventure before we settle down." | "Even if it isn't, we'll be ready." |
Response | “Well, buckle up; sounds like you’ll get your wish.” | "I hope so." |