Difference between revisions of "Mass Effect Andromeda: Tone Choice"



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[[File:MassEffectAndromedaToneChoice.jpg|right|thumb|400px|Tone Choice Symbols in ME:Andromeda]]
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[[File:MassEffectAndromedaToneChoice.jpg|right|thumb|400px|Tone Choice Symbols in ME:Andromeda. Remember which icons belong to which tones!]]
  
 
Tone Choice is a gameplay mechanic in [[:Category:Mass Effect Andromeda Wiki|Mass Effect: Andromeda]].
 
Tone Choice is a gameplay mechanic in [[:Category:Mass Effect Andromeda Wiki|Mass Effect: Andromeda]].

Latest revision as of 17:59, 21 March 2017

Tone Choice Symbols in ME:Andromeda. Remember which icons belong to which tones!

Tone Choice is a gameplay mechanic in Mass Effect: Andromeda.

Description[edit]

Tone choices help define Ryder's personality:

  • Emotional (heart icon)
  • Logical (gear icon)
  • Casual (round spiral icon)
  • Professional (square spiral icon)

Example[edit]

At the beginning of the game, aboard the Hyperion, Dr. Lexi T'Perro refers to the Welcome Vid that is being broadcast to the colonists:

Dr. Lexi T’Perro: “Makes it sound so easy, doesn’t it?”
Dialogue Choice Choice A Choice B
Personality Casual Professional
Text Easy is no fun. It’s what we trained for.
Outcome "I hope not. I signed up for a little adventure before we settle down." "Even if it isn't, we'll be ready."
Response “Well, buckle up; sounds like you’ll get your wish.” "I hope so."

MassEffectAndromedaToneChoice2.jpg