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wizards learn individual spells that they | wizards learn individual spells that they | ||
store in and cast directly from their | store in and cast directly from their | ||
− | + | [[Pillars of Eternity: Grimoire|Grimoires]]. | |
− | Grimoires can only hold four | + | [[Pillars of Eternity: Grimoire|Grimoires]] can only hold four |
spells of each spell level, which motivates | spells of each spell level, which motivates | ||
− | wizards to keep multiple | + | wizards to keep multiple [[Pillars of Eternity: Grimoire|Grimoires]] for |
different needs. Every two levels, wizards | different needs. Every two levels, wizards | ||
gain access to an additional set of spells. | gain access to an additional set of spells. |
Latest revision as of 03:15, 24 March 2015
The Wizard Spell System is a gameplay mechanic in Pillars of Eternity.
Description[edit]
Wizards have access to a variety of offensive and personal defense spells.
Unlike priests and druids, wizards learn individual spells that they store in and cast directly from their Grimoires.
Grimoires can only hold four spells of each spell level, which motivates wizards to keep multiple Grimoires for different needs. Every two levels, wizards gain access to an additional set of spells.
However, they can automatically learn one spell of any level they can access each time they advance. Wizards also have the option of learning spells from grimoires they find or buy. Initially, their spells can be cast a limited number of times per rest.
As wizards gain power, their weaker spells eventually shift to Per Encounter use.
Strategy Guide/Tips[edit]
- Every two levels you can learn some new spells.