Angel
Wake up, vault hunter -- I’ll explain everything soon, but know this -- you’re alive for a reason, and I...am here to help you. <Ep2 - Pt1>
You’ll need that funny little robot’s help to reach Sanctuary, the last bastion of the resistance against Jack, and the only place you will be truly safe. Get. To Sanctuary. <Ep2 - Pt1>
So don’t freak out. I’m here to help you. You don’t know me -- you can’t know me, but I’ll be there with you to help your friend -- you gotta trust me. (beat) I’m tracking Knuckledragger by satellite and I’ve updated your display with his current location. (beat) You’re alive for a reason. Go get ‘em, kid. <Ep2 - Pt1>
I hope you find these guns useful. The Crimson Raiders -- the anti-Jack resistance in Sanctuary -- need a fighter like you. I can help you reach them. Steel yourself, “Minion,” from here on out we’re going to be fighting straight up the hill. <Ep2 - Pt1>
Years ago, I helped four Vault Hunters save this planet. And now, I’m here to help you do the same. Until Handsome Jack is dead by your hand, Pandora will never be free. <Ep2 - Pt1>
Stick close to the robot -- he will help you get off this glacier, and into the city of Sanctuary. That is the only place you will be safe. <Ep2 - Pt1>
Lemme get that for ya. <Ep2 - Pt1>
Executing phase shift. <Ep2 - Pt1>
You're welcome! Perks of being an Artifical Intelligence. I’m networked into almost everything on this planet. <Ep2 - Pt1>
It's a long way to Sanctuary -- please take whatever you need for the journey ahead. <Ep2 - Pt1>
If I could, um, make a suggestion? You could shoot the fuse box to shut off the electricity, then grab the capacitor. <Ep2 - Pt2>
In general, ignore any advice Claptrap gives you. <Ep2 - Pt2>
Now that you've got Claptrap's boat, you can sail to Sanctuary and meet up with Roland, the leader of the resistance against Hyperion. Without you, the resistance will die within one week. Good luck. <Ep2 - Pt3>
Stick close to the robot -- he will help you get off this glacier, and into the city of Sanctuary, where the resistance is based. Whether they know it or not, the Crimson Raiders need us. They need YOU. Until then, please resist the urge to shoot Claptrap in the face. This may well be your most difficult challenge in the coming days. <Ep2 - pt4>
Once upon a time, four vault hunters changed Pandora forever. But their time has passed -- thanks to Handsome Jack, Pandora needs a new hero. I know that hero is you. <Ep2 - pt4>
Captain Flynt is -- pardon my language -- a jerk. If you kill him, you’ll be able to reach Sanctuary. You’ll also have raised the average literacy rate of this glacier by at least thirty percent. <Ep2 - pt4>
You'll need more loot than that to survive out here. Gimme a sec. <Ep2 - Pt4>
Pandora is a violent and dangerous place. Sanctuary is…slightly less so. You’ll need a car to reach the city gate -- get to the Catch-a-Ride. <Ep3 - Pt1>
This machine will digitally construct a vehicle for you. Give it a try. <Ep3 - Pt1>
Damnit -- er, sorry. Darnit. A man named Scooter controls these catch-a-ride machines -- he may be short a few chromosomes, but he's a savant when it comes to vehicles. He's locked this station to prevent the bandits from using it, but I’m reading an inactive Hyperion bot in the Bloodshot camp. If you can attach its interface adapter to the catch-a-ride, I can hack the machine and get you a car. <Ep3 - Pt1>
Corporal Reiss could help us get to Roland in Sanctuary -- you've gotta save him! <Ep3 - Pt1>
Just attach the adapter onto the Catch-A-Ride and I’ll get you a free car. <Ep3 - Pt1>
Wait a moment while I hack the catch-a-ride. <Ep3 - Pt1>
Executing phase shift. <Ep3 - Pt1>
Cool. Try requesting another car. <Ep3 - Pt1>
Real charmer, that one. You should now be able to digistruct a car from any Catch-A-Ride station. Now use one to jump that gap. <Ep3 - Pt1>
Great! Now head to Sanctuary and find Roland. He needs your help. <Ep3 - Pt1>
Are you okay? With every passing moment, Jack's drills get closer to the vault -- you're the only one who can stop him. <Ep3 - Pt1>
Great! Now head to Sanctuary and find Roland. He’ll want to meet the vault hunter who stared down Handsome Jack and lived. <Ep3 - Pt2>
Maybe Corporal Reiss could help us get inside. <Ep3 - Pt2>
Roland’s contacted you? Good. Listen to what he says -- he can help us defeat Jack. <Ep3 - Pt4>
Crap. I mean, uhm, darn. Roland needs your help -- without you, the Crimson Raiders don’t stand a chance against Jack. Please find out where Roland’s gone. <Ep4 - Pt1>
Sanctuary. Built on the ruins of the Dahl corporation’s finest interplanetary mining ship, now the last refuge for thieves, murderers, and outcasts. Welcome home. <Ep4 - Pt1>
The Firehawk should be around here somewhere. Stay alert. <Ep5 - Pt2>
If Roland has been captured by the Firehawk, he's in danger. You're the only one who can stop Jack, but Roland is the man with the plan, so to speak -- he knows the best way to strike at Hyperion. <Ep5 - Pt2>
I see you've met the Incinerator clan. They say these bandits have been driven insane by the Firehawk's atrocities. Well -- more insane than your usual bandits, anyway. <Ep5 - Pt2>
That’s weird -- the Bloodshot bandit clan seems to be attacking the Firehawk’s lair. They’ve probably left landmarks for their reinforcements -- those should lead you to the Firehawk. That, or just...follow the screaming. <Ep5 - Pt4>
Well, that was...needlessly graphic. <Ep5 - Pt4>
This is unusual -- the Firehawk has harrassed the Bloodshots for some time, but they have never mounted such a large-scale assault on the Firehawk before. I wonder what’s given them such confidence? <Ep5 - Pt4>
Dude. Ew. <Ep5 - Pt4>
This is it -- the Firehawk’s hideout. Be careful, friend: there are bound to be traps everywhere. <Ep5 - Pt4>
See? Traps. Don’t let that happen to you. <Ep5 - Pt4>
Hyperion took Roland? Motherf-- Jack didn’t send Wilhelm, did he? Please tell me Jack didn’t send Wilhelm. <Ep6 - Pt2>
You saved Roland! This planet's been waiting for a hero like you. (beat.) Oh, thank goodness Jack didn’t send Wilhelm. <Ep6 - Pt3>
Roland is being taken to a Hyperion outpost in The Dust. You'd better hurry -- if he dies, I fear Lilith might...overreact. <Ep6 - Pt3>
Roland has the right idea. If you don’t hijack that train, Sanctuary will fall. <Ep7 - Pt2>
Test subjects from the Hyperion Preserve. I’m sorry -- there’s nothing you can do for them. <Ep7 - Pt3>
I can open that for you! <Ep7 - Pt3>
Don’t worry -- if Jack really wanted to protect the vault key, it wouldn’t be on a train. He’d have Wilhelm guarding it. <Ep7 - Pt3>
...Oh dear. <Ep7 - Pt3>
Roland is wrong, Vault Hunter -- you can defeat Wilhelm, I promise you! <Ep7 - Pt3>
You can defeat Wilhelm, I promise you! <Ep7 - Pt3>
Wilhelm nearly defeated the other Vault Hunters a couple of years ago. You have proven yourself to be even stronger than them. Well done. <Ep7 - Pt3>
Wilhelm dropped a power core. Be sure to grab it -- my sensors tell me it is one-of-a-kind. If you bring it to Roland, Sanctuary’s shields may never need to be recharged again. <Ep7 - Pt3>
I’m sorry, friend... <Ep8 - Pt1>
…Lowering Sanctuary's shields, Jack. <Ep8 - Pt1>
Executing phase shift. <Ep8 - Pt1>
I'm... so sorry. <Ep8 - Pt1>
I know you’re angry at me right now, but we don’t have a lot of time. I’ll explain everything -- just get to The Fridge -- it's the only way to reach the Highlands. I detect Lilith might have phased your city there. <Ep8 - Pt3>
You’ll be able to reconnect with your friends after you get through the Fridge. <Ep8 - Pt3>
We're not friends anymore, are we? <Ep8 - Pt3>
The door’s frozen? Son of a...witch. Let me melt the ice -- once you get through the fridge, you’ll be able to reconnect with your friends on the other side. <Ep8 - Pt4>
I’ve been following Jack’s orders from the beginning. Jack modified that power core you found to have a Hyperion Network uplink. Through it, I was able to access Sanctuary’s defenses and lower them. It was all... part of Jack’s plan. <Ep9 - Pt1>
Five years ago, I tricked Roland and his friends into opening the Vault. I told them it was to protect Pandora from a great evil. That was a lie. Jack knew he could make a fortune off the Eridium held within the Vault, but he was too much of a coward to open it himself. Through me, he got the vault hunters to do his dirty work. (sigh). I am so tired of manipulating people... <Ep9 - Pt1>
All these years, I told myself Jack had the planet’s best interests in mind. But what he just had me do to Sanctuary? To people he had never met, who had never done anything to him? He’s not a hero. He’s a murderer. And I won’t be his puppet anymore. <Ep9 - Pt1>
Without you, Pandora has no hope. You have no reason to trust me. I get that. But if you’re going to stop Jack from controlling the Warrior, you’ll need my help. Because I know where the key is. It’s with me. <Ep9 - Pt1>
I’m sensing something big -- your friends might be around here somewhere. <Ep9 - Pt1>
Son of a -- witch. The door's iced over. Let me help you with that. <Ep9 - Pt1>
I've found a way to get you back to Sanctuary -- head to the Hyperion Extraction plant nearby. <Ep9 - Pt1>
If you can cross the river and steal a supply beacon, we can get Sanctuary back onto the fast-travel network. I promise. ...Little as I’m sure that means right now. <Ep9 - Pt1>
Darn -- that exploder took out the bridge controls. Find another way across the river! <Ep9 - Pt1>
I'm detecting a cargo mover in the area -- that may help you cross the river. <Ep9 - Pt1>
Use the cargo mover to get across the river. <Ep9 - Pt1>
That’s why we’re here! If you can get the moonbase to drop you a fast-travel station, you can use it to link back up with Sanctuary. <Ep9 - Pt1>
Did that Thresher just eat the beacon? Uh...you'll need that back. <Ep9 - Pt1>
You'll need a quiet place to set up the beacon. Head to the town of Overlook. <Ep9 - Pt2>
This is perfect -- the townsfolk are too terrified of Jack's grinder to disturb us. <Ep9 - Pt2>
(torture scream lasting about 2 seconds) <Ep9 - Pt2>
(torture scream lasting about 2 seconds, through gritted teeth) <Ep9 - Pt2>
(torture scream lasting about 2 seconds, with a sob in it) <Ep9 - Pt2>
You'll wanna set up the beacon over there -- once the moonbase processes our request, you should have a fast-travel station. <Ep9 - Pt2>
It's transmitting the supply request now. Now we've just gotta wait a few minutes and -- <Ep9 - Pt2>
AGH! <Ep9 - Pt2>
They're coming to stop the transmission. You have to defend the beacon. <Ep9 - Pt2>
No! No no no -- I'll move some data around, see if I can bump you up in the queue. <Ep9 - Pt2>
I've increased your request's priority -- T-Bone Junction can live without medical supplies for another few months. <Ep9 - Pt2>
God...darnit. The lunar engineers denied our request -- I'll see what I can do. <Ep9 - Pt2>
I just shut off the moonbase's oxygen supply. I expect the engineers will launch your fast-travel station very soon. <Ep9 - Pt2>
They're launching the fast-travel station now! Nothing gets results like a death threat. <Ep9 - Pt2>
It’s almost here -- just protect the beacon for another few seconds... <Ep9 - Pt2>
The fast-travel has landed! Use it, and get back to Roland! He'll need your help to shut me down! <Ep9 - Pt2>
They’ve damaged the beacon -- repair it! <Ep9 - Pt2>
You’ve gotta repair the beacon or the supply drop will never arrive! <Ep9 - Pt2>
If you don’t repair the beacon you can’t get back to Sanctuary! <Ep9 - Pt2>
The beacon’s been damaged, get back to it! <Ep9 - Pt2>
You have to repair the beacon! <Ep9 - Pt2>
Get back to the beacon and repair it! <Ep9 - Pt2>
They’ve damaged the beacon again. <Ep9 - Pt2>
The beacon’s been damaged. <Ep9 - Pt2>
Repair the beacon, quickly! <Ep9 - Pt2>
They’ve hit the beacon! <Ep9 - Pt2>
Repair the beacon! <Ep9 - Pt2>
If you don’t repair the beacon the supply request won’t go through! <Ep9 - Pt2>
The beacon has been hit again. <Ep9 - Pt2>
You’ve got to repair the beacon. <Ep9 - Pt2>
You can’t get back to Sanctuary if you don’t repair that beacon! <Ep9 - Pt2>
I’m accessing Overlook’s computer grid. I bet I can find something to help you! <Ep9 - Pt2>
I’ve gotten the defensive guns online! <Ep9 - Pt2>
I’m opening the Overlook armory! Head there for an ammo refill! <Ep9 - Pt2>
I'm moonshotting you some supplies! <Ep9 - Pt2>
I'm sending more supplies via moonshot! <Ep9 - Pt2>
I'm sending more supplies your way! <Ep9 - Pt2>
Jack had an old network of landmines set up around here. I’m revealing them, but you have to activate them! <Ep9 - Pt2>
I’m filling up Overlook’s reserve fuel tanks. Stand way back before you shoot them! <Ep9 - Pt2>
I’ve found a distress signal for the old Overlook air force. Set it off if you need backup! <Ep9 - Pt2>
I can help you with that. <Ep9 - Pt4>
Will you please just hear me out -- <Ep9 - Pt4>
--It’s with me! I’m charging the vault key! <Ep9 - Pt4>
The key naturally charges itself once every two hundred years. Jack is patient, but he’s not that patient -- he’s been using my power to forcibly charge the key with Eridium. If you find me, you find the Vault Key. <Ep9 - Pt4>
The Vault Key is housed in my AI Control Core atop Thousand Cuts. It's protected by three impassable security hurdles. <Ep9 - Pt4>
The first is a competitor deterrence field that will obliterate any non-Hyperion entity passing through it. <Ep9 - Pt4>
Beyond that lies the second hurdle: a defense bunker outfitted with the most high-tech weaponry Hyperion can afford. <Ep9 - Pt4>
This will be your only opportunity to steal the vault key and stop Jack from controlling the Warrior. I’m out of time -- do what you will, but promise me this: no matter what happens -- do not allow Lilith into my chambers. <Ep9 - Pt4>
If you manage to get past both of those obstacles, you’ll have to get through the final hurdle: a door that will only open for Handsome Jack. <Ep9 - Pt4>
Now that Sanctuary’s reappeared, you can use any fast-travel station to get back to the Crimson Raiders. I’ll mark the nearest one on your ECHO device. <Ep9 - Pt5>
Oh, no -- the phaseblast must have taken Sanctuary off the fast-travel network. Uh...okay. Head to the Eridium Extraction Plant nearby. I think I know how to get you back to your friends. <Ep9 - Pt5>
Do you see those lunar supply shots? We need to steal a lunar supply beacon and get the moonbase to send you an uncalibrated fast-travel unit. You can use that to get Sanctuary back on the fast-travel network. Simple. Except not at all. <Ep9 - Pt5>
You’ve got the beacon? Good -- we can use that to request an uncalibrated fast-travel unit from the moonbase. (beat) You’ll need a quiet place to set up the beacon. Head to the town of Overlook. Thanks to Hyperion’s mining operations, the people of Overlook suffer from the skull-shivers. They won’t disturb us. <Ep9 - Pt5>
We don’t have long until Jack realizes I’m not helping him anymore. Defend that beacon! <Ep9 - Pt5>
The fast-travel has landed! Gimme a second while I calibrate it to Sanctuary’s new position! <Ep9 - Pt5>
Go, quickly -- use the fast-travel station and get back to Sanctuary! <Ep9 - Pt5>
It is a field of pure thermosonic energy programmed to atomize any unauthorized personnel. <Ep9 - Pt5>
Before you can think about getting the vault key, we need to find Sanctuary. I’m detecting something big -- your friends might be around here somewhere. <Ep9 - Pt5>
You know, I didn’t lie to you about everything. You really are the only person who can stop Jack. Roland, Lilith, and Mordecai -- he defeated them long ago. They can help you reach him, but in the end...it will be you who brings Jack down. <Ep9 - Pt5>
You're at the entrance to the fridge -- just make your way through and your friends should be on the other side. <Ep9 - Pt5>
Yes, sir. <EP11 - Pt3>
Sorry to interrupt, but we’ve little time. Get to the city of Opportunity. <Ep12 - Pt1>
To breach the final door to my chambers, you’ll need to be Jack -- that means passing a bio-scan and speaking a password in his voice. If you can kill one of Jack’s body doubles in Opportunity, I can get you through that door. <Ep12 - Pt1>
With every passing moment, I get closer to charging the Vault Key. If this planet is to survive, you must reach me and get the key. <Ep12 - Pt1>
Welcome to Opportunity -- Jack's city of the future. After he wipes you out, and the rest of the Vault Hunters, all of Pandora will look like this. <Ep12 - Pt1>
That's one of the body doubles Jack uses to confuse assassins, and impress his underlings. <Ep12 - Pt2>
Grab the pocketwatch device he dropped. It echoes his bio-signature to every machine in the immediate area, so his doubles can do all of his hand-kissing and baby-shaking for him. <Ep12 - Pt2>
Good -- you've got Jack's bio-data, but there's still the matter of the password. <Ep12 - Pt2>
That pocketwatch also records audio -- Jack loved to listen to the praise of his underlings. We need to create a voice modulator so you can speak in Jack’s voice. Get to an info kiosk. <Ep12 - Pt3>
I can also turn that pocketwatch into a voice modulator -- once we get enough samples of Jack’s vocal patterns, you can speak in his voice. Get to an information kiosk. <Ep12 - Pt3>
Yes! This is going to work -- if I get a few more samples of Jack’s voice, I can make a voice modulator for you. You need to get more voice samples from the other info kiosks. <Ep12 - Pt3>
I almost have what I need -- just activate a few more kiosks. <Ep12 - Pt3>
I’ve got everything we need. Get to an ECHO terminal so I can give you the voice modulator. <Ep12 - Pt3>
Attach the pocketwatch, quickly. <Ep12 - Pt3>
Or, you know, slowly. <Ep12 - Pt3>
I see the files. Give me a second to composite the password. <Ep12 - Pt3>
All done. Grab the watch. <Ep12 - Pt3>
Great! Now, unfortunately, you will speak in Jack's voice until you reach the security door. I will tell you the password to open it at the appropriate time. <Ep12 - Pt3>
AAGH! <Ep12 - Pt3>
See you soon. <Ep12 - Pt3>
All done. Now grab the voice modulator. <Ep12 - Pt3>
That forcefield protects the final door to my chambers. It will only deactivate once you've destroyed the bunker. <Ep13 - Pt2>
With the Bunker destroyed, you can access the door to my chambers. Move quickly. <Ep13 - Pt2>
Move quickly -- he is still trying to siphon my power to charge the Vault key. Release me from this. Please. <Ep13 - Pt2>
The password is...I love you. <Ep13 - Pt2>
So. You've finally made it. I'll…see you soon. <Ep13 - Pt2>
The key is here. <Ep13 - Pt3>
I am not an artificial intelligence. <Ep13 - Pt3>
I'm sorry for all the trouble. Jack wouldn't give up his prized Siren so easily. <Ep13 - Pt3>
The Eridium injectors! Destroy them! <Ep13 - Pt3>
Stopping you, you piece of -- <Ep13 - Pt3>
(relatively brief screaming, tortured noise) <Ep13 - Pt3>
Yes, just like that! <Ep13 - Pt3>
No! I'll try to expose the injectors, just hold on! <Ep13 - Pt3>
He's lying -- the coward would never face you in person! <Ep13 - Pt3>
That's how he works -- he'll try to guilt you, to make you think it's your fault. Don't listen. <Ep13 - Pt3>
Promise me you'll kill him, friend. <Ep13 - Pt3>
I'm sending you health now! <Ep13 - Pt3>
Here -- have some health! <Ep13 - Pt3>
I'm sending health your way! <Ep13 - Pt3>
Health incoming! <Ep13 - Pt3>
Health for you -- get it! <Ep13 - Pt3>
Ammo incoming! <Ep13 - Pt3>
I'm sending you ammo! <Ep13 - Pt3>
Here, refill your ammo! <Ep13 - Pt3>
Grab this ammo! <Ep13 - Pt3>
I'm sending ammo to you! <Ep13 - Pt3>
Jack's shut down the light bridge! <Ep13 - Pt3>
I'll help you however I can! <Ep13 - Pt3>
I'm deploying cover -- get behind it! <Ep13 - Pt3>
I'm raising more cover for you! <Ep13 - Pt3>
Get to cover! <Ep13 - Pt3>
I'm running out of cover to raise -- be careful! <Ep13 - Pt3>
Roland -- I need you to lower the shields around my Eridium injectors! <Ep13 - Pt3>
I meant NOW, Roland! <Ep13 - Pt3>
Shoot the Eridium tubes! Hurry! <Ep13 - Pt3>
It's done. It's finally done. Thank you…friend. <Ep13 - Pt3>
Dad, I have to tell you something... <Ep13 - Pt3>
You're an asshole. <Ep13 - Pt3>
The shield is lowered -- fire, quickly! <Ep13 - Pt3>
The injector is exposed -- destroy it! <Ep13 - Pt3>
Roland lowered the shield -- destroy the injector! <Ep13 - Pt3>
Quickly, destroy the injector while the shield's down! <Ep13 - Pt3>
The shield is down -- shoot the injector! <Ep13 - Pt3>
I detect you’re getting closer. Hurry and reach me -- you must get the Vault Key and...deal with me. <Ep13 - Pt5>
Jack ended my life long ago. This has to end NOW, Vault Hunter. <Ep13 - Pt5>
I’m sorry for lying, but if you knew I wasn’t a machine, you might not have been willing to come here and...shut me down. <Ep13 - Pt5>
I can't stop Jack's defenses! Be careful! <Ep13 - Pt5>
Eridium alone could never charge the Vault Key. It needs a catalyst -- something to awaken its power. It needs…a Siren. <Ep13 - Pt5>
Jack acquired his Siren catalyst a long time ago. He kept her hidden from the world for years, but finally -- you will be able to set her free. <Ep13 - Pt5>
To truly stop Jack from waking the Warrior, you cannot just steal the vault key -- you must destroy his catalyst. <Ep13 - Pt5>
You must destroy… <Ep13 - Pt5>
me. <Ep13 - Pt5>
Jack's spent years pumping me full of Eridium, using me to charge his key and manipulate his enemies. Destroying the Eridium injectors that keep me...alive...will stop the key from charging. And it will end a lifetime of servitude. Now -- <Ep13 - Pt5>
There are...four treasure hunters who arrived on a shuttle several hours ago. They are currently on a bus to Fyrestone. <YouDontKnow>
The bus is still moving, sir. <YouDontKnow>
I don't -- <YouDontKnow>
I'm sorry, I don't know. <YouDontKnow>
No problem...sir. <YouDontKnow>
Sir, I may have found another potential. He's a commando. <Conv - MapEcho - AxtonA>
...He's been captured by bandits. They're, uh, torturing him. <Conv - MapEcho - AxtonA>
Just -- listen. <Conv - MapEcho - AxtonA>
Yes. Why-- <Conv - MapEcho - AxtonC>
The radio advertisement was a very nice touch, sir. <Conv - MapEcho - AxtonD>
I've found a potential vault hunter, sir. You'll definitely want to hear this. She's a siren. <Conv - MapEcho - MayaA>
Unlike Lilith, she seems to have no connection to Eridium, but -- <Conv - MapEcho - MayaA>
I have no information on her parents, but as a baby, she was left with the Order of the Impending Storm. <Conv - MapEcho - MayaA>
They're an order of monks who rule the planet of Athenas. The earliest surveillance footage I can find is from four years ago. <Conv - MapEcho - MayaA>
Yes, Jack? <Conv - MapEcho - MayaD>
The team you dispatched to the village Ovejas has returned, sir. <Conv - MapEcho - SalA>
Not quite. They...were unable to secure the village. <Conv - MapEcho - SalA>
Only one member of the occupation force made it back alive. He has two broken legs, he lost an arm, and sunstroke seems to have driven him completely insane. But...he keeps saying one name, over and over. <Conv - MapEcho - SalA>
...Salvador. <Conv - MapEcho - SalA>
We've got some satellite footage from Ovejas taken shortly before our occupation force arrived. <Conv - MapEcho - SalB>
I've managed to recover the last ECHO recording from the Ovejas occupaton force, Jack. <Conv - MapEcho - SalD>
I've found someone with great potential. His name is Zero. Or at least, he's called that. No one knows his real name, and -- <Conv - MapEcho - ZeroA>
--Playing Zero surveillance footage. <Conv - MapEcho - ZeroA>
Idunno. (This should sound like a shrug -- like, say "I dunno" without any consonants) <Conv - MapEcho - ZeroB>
From what footage we have of him, I can't even tell if Zero's human or not. <Conv - MapEcho - ZeroB>
Idunno. <Conv - MapEcho - ZeroB>
Evidently, Zero has been on Pandora for a few weeks. I have satellite footage of him...conversing with the locals. <Conv - MapEcho - ZeroC>