Abilities in Divinity: Original Sin

Geomancer is an ability in Divinity: Original Sin




Determines how many Geomancer spells you can learn and how many action points it costs to use higher level Geomancer spells.
Level 1: Allows you to learn and use 3 Geomancer spells.

List of Abilities[edit]

Weapons Bow Crossbow Single-handed Two-handed
Defence Armour Specialist Body Building Shield Specialist Willpower
Skill Aerotheurge Expert Marksman Geomancer Hydrosophist
Man-at-Arms Pyrokinetic Scoundrel Witchcraft
Personality Bartering Charisma Leadership Lucky Charm
Craftsmanship Blacksmithing Crafting Loremaster Telekinesis
Nasty Deeds Lockpicking Pickpocketing Sneaking

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