This is the Alchemy Skill Tree in The Witcher 2: Assassins of Kings
Ability | Level 1 | Level 2 | Prerequisites |
---|---|---|---|
Alchemist | Bomb damage: +30%, Trap damage: +20% | Bomb damage: +100%,Trap damage: +100% | None |
Synthesis | Vitality +20 | Vitality +100 | None |
Side Effect | Chance of creating a mutagen as a byproduct of alchemy +2% | Chance of creating a mutagen as a byproduct of alchemy +10% | Alchemist or Harvester |
Specialization: Potions | Potion duration +10% | Potion duration +40% | Harvester or Synthesis |
Harvester | Alchemical ingredients harvested: +50% | Alchemical ingredients harvested: +100% | Specialization: Potions, or Side Effect |
Catalysis | Positive effects of potions taken: +10% , Negative effects of potions taken: -30% | Positive effects of potions taken: +35%, Negative effects of potions taken: -80% | Harvester |
Specialization: Oils | Oil duration +10% | Oil duration +40% | Harvester |
Transmutation | Effects of all oils used: +25% to +50% | Effects of all oils used: +50% to +100% | Specialization: Oils |
Impregnation | Effects of all mutagens +15% | Effects of all mutagens +35% | Specialization: Oils |
Taster | Unlocks the ability to drink an additional potion | Damage done while intoxicated (Poisoned): +10%, Damage taken while intoxicated: -10% | Specialization: Oils |
Condensation | Vigor regeneration when intoxicated: +15% | Vigor regeneration when intoxicated: +35% | Metathesis |
Metathesis | Damage done when intoxicated: +5% | Damage done when intoxicated: +20% | Transmutation or Tester |
Berserker | Chance of instant kill when intoxicated +1% | Chance of instant kill when intoxicated +3% | Metathesis |
Mutant | Unlocks berserk mode, activated after the adrenaline bar charges.
Allows adrenaline generation when intoxicated. |
Adrenaline generated when intoxicated +25% | Berserkr or Condensation |
Amplification | Adrenaline generation when intoxicated +15%, Damage when intoxicated +10%,
Damage reduction when intoxicated +10% |
Adrenaline generation when intoxicated +50%, Damage when intoxicated +30%,
Damage reduction when intoxicated +30% |
Mutant |