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[[Borderlands 2: Handsome Jack|Handsome Jack]] | [[Borderlands 2: Handsome Jack|Handsome Jack]] | ||
==Enemies== | ==Enemies== | ||
+ | [[Borderlands 2: Combat Engineer|Combat Engineer]] | ||
+ | [[Borderlands 2: Engineer|Engineer]] | ||
+ | |||
+ | [[Borderlands 2: Loaders|Loaders]] | ||
+ | |||
+ | [[Borderlands 2: Constructor|Constructors]] | ||
==Mission Briefing== | ==Mission Briefing== | ||
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==Mission Debriefing== | ==Mission Debriefing== | ||
− | + | With the [[Borderlands 2: Jack's Pocketwatch|pocketwatch]] in hand, [[Borderlands 2: Brick|Brick's buzzards]] on your side, and an upgraded Claptrap back in [[Borderlands 2: Sanctuary|Sanctuary]], you are now ready to storm [[Borderlands 2: Control Core Angel|Control Core Angel]] and get the Vault Key. | |
==Reward== | ==Reward== | ||
− | + | [[Borderlands 2: Eridium|Eridium]] and XP | |
==Previous Story Mission== | ==Previous Story Mission== |
Latest revision as of 17:05, 30 June 2014
"The Man Who Would Be Jack" is the Chapter 13 story mission in Borderlands 2. You get it after completing the mission Once and Future Slab.
Contents
Objectives[edit]
Description[edit]
Story Mission
Optional: No
Locations[edit]
NPCs[edit]
Enemies[edit]
Mission Briefing[edit]
Mission Debriefing[edit]
With the pocketwatch in hand, Brick's buzzards on your side, and an upgraded Claptrap back in Sanctuary, you are now ready to storm Control Core Angel and get the Vault Key.
Reward[edit]
Eridium and XP