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===Starting Talent=== | ===Starting Talent=== | ||
− | *'''Hothead:''' Gain 10% critical chance bonus and 20% accuracy bonus while you are at | + | *'''Hothead:''' Gain 10% critical chance bonus and 20% accuracy bonus while you are at maximum vitality. |
===Starting Skills=== | ===Starting Skills=== |
Revision as of 13:15, 11 September 2017
The Cleric is a Class in Divinity: Original Sin 2.
Contents
Description
Heals allies or smashes skulls, depending on the direction of the wind.
Attributes
Attribute | Modifier |
---|---|
Strength | +1 |
Intelligence | +2 |
Abilities
Ability | Points |
---|---|
Hydrosophist | +1 |
Necromancer | +1 |
Bartering | +1 |
Starting Talent
- Hothead: Gain 10% critical chance bonus and 20% accuracy bonus while you are at maximum vitality.
Starting Skills
- Decaying Touch: Deal physical damage to target character. Set Decay, so that the character takes piercing damage from healing.
- Restoration: Restore Vitality for target character and also cure poison, bleeding.
- Blood Sucker: Consume blood surfaces around you, restoring Vitality. The more blood, the more you will be healed!