(Created page with "The Ranger is one of the Classes in D:OS2. The Ranger is a Class in ...")
 
m (Text replacement - "DivinityOriginalSin2Battlemage.jpg|link=Divinity Original Sin 2: Battlemage|Battlemage DivinityOriginalSin2Cleric.jpg|link=Divinity Original Sin 2: Cleric|[[Divinity Original Sin 2: Cleric|Cleric)
 
(3 intermediate revisions by 2 users not shown)
Line 21: Line 21:
 
! Ability !! Points
 
! Ability !! Points
 
|-
 
|-
|Ranged
+
|Pyrokinetic
| +1
+
|-
+
|Vitality
+
 
| +1
 
| +1
 
|-
 
|-
Line 38: Line 35:
  
 
===Starting Skills===
 
===Starting Skills===
*'''Ricochet:''' Fire an arrow that does physcal damage to target then jumps to additional target.
+
*'''Ricochet:''' Fire a normal arrow that does physical damage to target then jumps to additional an additional target within 5.0m. Forks up to two times.
*'''Marksman's Fang:''' Arrow goes straight through enemies, dealing piercing damage and ignoring physical armor.
+
*'''Haste:''' Set Hasted on target character. Haste increases movement speed by 2m per AP and gives an additional 1 AP per turn. Clears Slowed and Crippled.
*'''First Aid:''' Heal target for 30% and remove certain status effects.
+
*'''First Aid:''' Cures Crippled, Knocked Down, Blind, Silenced, Bleeding, Burning, Poisoned. Heals target for 30%.
  
 
===Classes===
 
===Classes===
Line 46: Line 43:
 
DivinityOriginalSin2Battlemage.jpg|link=Divinity Original Sin 2: Battlemage|[[Divinity Original Sin 2: Battlemage|Battlemage]]
 
DivinityOriginalSin2Battlemage.jpg|link=Divinity Original Sin 2: Battlemage|[[Divinity Original Sin 2: Battlemage|Battlemage]]
 
DivinityOriginalSin2Cleric.jpg|link=Divinity Original Sin 2: Cleric|[[Divinity Original Sin 2: Cleric|Cleric]]
 
DivinityOriginalSin2Cleric.jpg|link=Divinity Original Sin 2: Cleric|[[Divinity Original Sin 2: Cleric|Cleric]]
 +
DivinityOriginalSin2Conjurer.jpg|link=Divinity Original Sin 2: Conjurer|[[Divinity Original Sin 2: Conjurer|Conjurer]]
 
DivinityOriginalSin2Enchanter.jpg|link=Divinity Original Sin 2: Enchanter|[[Divinity Original Sin 2: Enchanter|Enchanter]]
 
DivinityOriginalSin2Enchanter.jpg|link=Divinity Original Sin 2: Enchanter|[[Divinity Original Sin 2: Enchanter|Enchanter]]
 
DivinityOriginalSin2Fighter.jpg|link=Divinity Original Sin 2: Fighter|[[Divinity Original Sin 2: Fighter|Fighter]]
 
DivinityOriginalSin2Fighter.jpg|link=Divinity Original Sin 2: Fighter|[[Divinity Original Sin 2: Fighter|Fighter]]
 
DivinityOriginalSin2Inquisitor.jpg|link=Divinity Original Sin 2: Inquisitor|[[Divinity Original Sin 2: Inquisitor|Inquisitor]]
 
DivinityOriginalSin2Inquisitor.jpg|link=Divinity Original Sin 2: Inquisitor|[[Divinity Original Sin 2: Inquisitor|Inquisitor]]
 
DivinityOriginalSin2Knight.jpg|link=Divinity Original Sin 2: Knight|[[Divinity Original Sin 2: Knight|Knight]]
 
DivinityOriginalSin2Knight.jpg|link=Divinity Original Sin 2: Knight|[[Divinity Original Sin 2: Knight|Knight]]
 +
DivinityOriginalSin2Metamorph.jpg|link=Divinity Original Sin 2: Metamorph|[[Divinity Original Sin 2: Metamorph|Metamorph]]
 
DivinityOriginalSin2Ranger.jpg|link=Divinity Original Sin 2: Ranger|[[Divinity Original Sin 2: Ranger|Ranger]]
 
DivinityOriginalSin2Ranger.jpg|link=Divinity Original Sin 2: Ranger|[[Divinity Original Sin 2: Ranger|Ranger]]
 
DivinityOriginalSin2Rogue.jpg|link=Divinity Original Sin 2: Rogue|[[Divinity Original Sin 2: Rogue|Rogue]]
 
DivinityOriginalSin2Rogue.jpg|link=Divinity Original Sin 2: Rogue|[[Divinity Original Sin 2: Rogue|Rogue]]

Latest revision as of 15:08, 14 September 2017

The Ranger is one of the Classes in D:OS2.

The Ranger is a Class in Divinity: Original Sin 2.

Description[edit]

A marksman with a legendary knack for self-perservation

Attributes[edit]

Attribute Modifier
Finesse +2
Wits +1

Abilities[edit]

Ability Points
Pyrokinetic +1
Huntsman +1
Luck Charm +1

Starting Talent[edit]

  • Arrow Recovery: 33% chance to recover a special arrow after shooting it.

Starting Skills[edit]

  • Ricochet: Fire a normal arrow that does physical damage to target then jumps to additional an additional target within 5.0m. Forks up to two times.
  • Haste: Set Hasted on target character. Haste increases movement speed by 2m per AP and gives an additional 1 AP per turn. Clears Slowed and Crippled.
  • First Aid: Cures Crippled, Knocked Down, Blind, Silenced, Bleeding, Burning, Poisoned. Heals target for 30%.

Classes[edit]

Strategy Guide/Tips[edit]

  • The Elf's finesse bonus make it a good choice of race for this class.
  • Sebille (origin character) is a ranger.