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===Strategy Guide/Tips=== | ===Strategy Guide/Tips=== | ||
− | *[[Divinity Original Sin 2: Elf|Elf]] is a good choice of race for this class because of the elves' inherent +2 finesse bonus. | + | *[[Divinity Original Sin 2: Elf|Elf]] is a good choice of race for this class because of the elves' inherent +2 finesse bonus. You can also try the [[Divinity Original Sin 2: Lizard|Lizard]], to get the intelligence bonus. |
[[Category:Divinity Original Sin 2 Wiki]] | [[Category:Divinity Original Sin 2 Wiki]] |
Revision as of 06:39, 22 September 2016
The Wayfarer is a Class in Divinity: Original Sin 2.
Contents
Description
A survivalist and a practitioner of magic, the Wayfarer is hard to hit and even harder to evade.
Attributes
Attribute | Modifier |
---|---|
Finesse | +2 |
Intelligence | +1 |
Abilities
Ability | Points |
---|---|
Ranged | +1 |
Geomancer | +1 |
Huntsman | +1 |
Bartering | +1 |
Starting Talent
- Pet Pal: You can understand and talk to animals.
Starting Skills
- Marksman's Fang: You fire an arrow and it goes straight through the enemies hitting additional ones along its path, dealing piercing damage. Ignores physical armor.
- Contamination: An attack that does poison damage to the target, as well as poison nearby enemies.
- Fossil Strike: An AoE attack that does earth damage as well as fill a surface with sticky oil.