The Wayfarer is a Class in Divinity: Original Sin 2.
Contents
Description
A survivalist and a practitioner of magic, the Wayfarer is hard to hit and even harder to evade.
Attributes
Attribute | Modifier |
---|---|
Finesse | +2 |
Intelligence | +1 |
Abilities
Ability | Points |
---|---|
Ranged | +1 |
Geomancer | +1 |
Huntsman | +1 |
Bartering | +1 |
Starting Talent
- Pet Pal: You can understand and talk to animals.
Starting Skills
- Marksman's Fang: You fire an arrow and it goes straight through the enemies hitting additional ones along its path, dealing piercing damage. Ignores physical armor.
- Contamination: An attack that does poison damage to the target, as well as poison nearby enemies.
- Fossil Strike: An AoE attack that does earth damage as well as fill a surface with sticky oil.